It's a good option for cheap ammo and ugly-color mags or 18-dart mags. They don't offer too much else that's of interest
yeah, but still they are good mags, i have some, they are really good, and work fine in any blaster. Still, it's cheap
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There have been 132 items by Pineapplepies (Search limited from 19-March 93)
It's a good option for cheap ammo and ugly-color mags or 18-dart mags. They don't offer too much else that's of interest
yeah, but still they are good mags, i have some, they are really good, and work fine in any blaster. Still, it's cheap
Protip: Don't go into the free shipping section, it's full of dildos
haha yeah xD we need a banner on here that says "beware of b.o.n.a.r.s" which stands for big, orange, nerf arrows and rockets, specifically
Welcome to the internet
it's scary place #shudders#
Yeah I guess. And well then, I guess cornstarch is only for some people.
I'm well aware of the various cut-down darts and their properties. Some have rock-hard tips, some aren't glued very well, some fly all over the place. For super stock and HvZ, they work fine however.
My point still stands. There is not a safe, hopperable, durable, and consistent dart from China. Accustrikes do not hopper consistently.
I remain skeptical until I see a video of them going through a hopper with a standard barrel, shooting 200+ fps in a laser straight line. Also, fuck carrying cornstarch around.
Yeah, but hey the mags and darts are good, that's all I care about
It's a good option for cheap ammo and ugly-color mags or 18-dart mags. They don't offer too much else that's of interest yet.
For the stuff I've looked at, shipping is not included in price. Add an extra $5 in there; though if they combine it might be an ok way to stock up.
A.)already done, Walcom was offered free stuff in the nerf department, usually, that means not a scam at all
I'll be ordering a few magazines to see if this site is legit, the prices are pretty nice. The colors are not new however.
I've yet to see a durable, consistent, safe, and hopperable dart comparable to the slug with minimal wye modifications. I'm not seeing anything that fits the bill there.
Yup! These are with sponge and Silica gel so I can promise you these are the same as mine, feel free to buy mine or those.
I've had these reccomended to me http://www.ebay.com/...xIAAOSw8-tWYHcR
Haven't bought them yet but thinking about it .
So there is a long story, and I will start off by saying DON'T buy those rayethion darts, someone didn't read the post, those are elite size darts. Now you have two options, one is a serious don't buy, they are crappy, jam, have terrible foam and I have tried all mega darts. Out of these, only 2-3 work. The other one, is made out of regular foam and SILICA gel, pay attention to that, because it's important to make sure you don't get the crappy one. The crappy ones are made out of EVA and soft plastic, don't buy those.
Hey all, wondering if anyone knows of any 3rd party, aftermarket, or non-hasbro darts that work with nerf megas.
My mega bigshock is now one of my favorite nerf pistols, especially after removing the AR, dart post, adding omw 7kg retaliator spring, and worker barrel adapter. It shoots mega darts, elite darts and rival balls really hard and far. But mega darts are faaaaar from accurate.
I would LOVE some mega sized koosh, or waffle, or fvj/fvn darts.
Any of you know of anything besides crappy nerf mega darts?
Well dangit. Yeah, I would do that, however. If you are willing to spend the money, I personally would just ask you try out the fast mag things, and quite frankly, if that works you could have dump pouches, AND then these fast mag things holding extra rounds you can just pull out and shoot the balls into the nemesis with the release all button.
I have condor mag pouches, they are good for dart mags but if you try to put rival mags in them they fall out when you run. Which, unfortunately, is also the case for the paintball pod holding belt. The elastic bands that retain the pods just aren't set up right to hold rival mags since they're longer but thinner. It will be good for when I get a nemesis and have a use for paintball pods though.
I have a pouch that holds 8 rival magazines but not securely once you remove a few, I think I am stuck with that plus using the clips to attach a couple to the rails on my zeus. I might just sew something myself, or make a duct-tape/cardboard thing.
Interesting. I ordered a paintball pod holder, if that doesn't work I might try those next.
Well, i mean if you want more holders, use these, that chest rig i linked the other day is actually only $30 or so if you know where to look, and you can get an even cheaper rig if it's just a vest and not a full on rig.
These are the holders you want that i know would work for 6 rival mags.
I am looking for a good way to carry 12 round rival magazine on a battle belt or plate carrier. I don't want to spend $15 on a 3d printed holder for 1-2 mags. I was using these:
Which are fine for carrying a few magazines, but I want to carry about a dozen and 12 flashlight holders would use my entire battle belt. What I'm hoping exists is something that will hold 5-6 magazine arranged vertically and only use up 2-3 molle loops. I own a variety of dump pouches/holsters/admin pouches etc and none of them are quite right (they're mostly not tall enough).
What do you guys use to carry rival magazines? I'm open to pretty much any suggestions that will let me carry 10-12 magazines and cost less than $40 total. That can be one big pouch, two small ones, a thigh rig, whatever. I just need it to not take up a ton of real estate since I need to carry other gear as well.
The questions on the amazon page say it will hold AK magazines, and generally (but not 100%) gear that holds AK magazines will hold nerf magazines. If it doesn't, it should definitely hold at least SOMETHING from this nerf-related list:
And then you can find pouches that *will* hold nerf mags and attach them to the molle.
Thank you god, ok finally, exactly the answer I needed. Thank you SO much, I will proceed with getting this rig, because all of those things are something i could use. Btw, I will say for anyone who does see this page, the mag carriers I am using are called FastMags, they are double stacked 7.62 holders, now I won't disclose where you can get them, since the price I am getting them at is really cheap. Look on aliexpress for the single carriers, they are MOLLE compatible and are basically a better version of the NMAG system, don't buy that junk, this is literally half the price and is the same exact thing.
Edit:and this should be pinned somewhere, I think it's useful for the community where to get a cheap loadout, this tread has established that the above vest is highly modular and useable. Then I said basically the best option out there for mag holsters, if any of you guys need a good loadout, use this system. Most people of course recommend the above Nstar vest, but for anything more than 12 mags aka any rig that runs a rapidstrike or hyperfire you are going to want these things..
Yes, I know, that's why I'm only doing less than a 20 pound load, i know I can't run too fast with 35 pounds on my back because it does weight you down. Plans already changed, and I'm expecting less people for my squad, so I will need to carry less stuff, I am still wondering. Does anyone know if those M4 magazine slots work with the 12 dart mags, I still want to know that and no one has answered me.
I doubt it. This isn't a slight on you, it's just that there's no setup that will do this with nerf. Airsoft maybe, but not nerf. I know you said you need good cover fire, but that's kind of silly since if you have good cover fire you can take down hordes of zombies with a maverick.
You can train to run with a 50 pound load (real soldiers do it, and more) but you'll never be as fast as you would carrying a 20 pound load. That's just how humans work. The most likely scenario here is that the people you thought would be covering you will decide to run (probably a correct decision), you'll tag out a couple dozen zombies, and then get nommed. Fifteen minutes later, all of those zombies respawn. Unless you were pivotal in finishing a major mission, you didn't accomplish much, and now you don't even get to enjoy your $500 loadout.
However, this is all said with the caveat that if the most fun thing for you to do is to be the guy with 800 darts, then you should 100% be the guy with 800 darts for as long as you can. Just don't think it will make you invincible.
Unless you're dual wielding double hyperfires at maximum voltage there's no possible way you need 800 darts on your chest, to say nothing of the fact that you would be a massive and slow target for everyone else.
Yes, this seems to be a big misunderstanding, and I apologize for that, I WILL MAKE THIS CLEAR AND GET YOUR EGOS OUT OF THE WAY PLEASE. I'm asking simply if the built in storage(made for M4/ar15/multiple other guns magazines, aka the 5.56 round) would fit 12 round NERF magazines, that's all. I need to know before buying the product if I can count on those pockets fitting my box mags.
If a chest rig will handle 18 dart box mags no problem, why wouldn't it handle a 12 dart box mag? Maybe I'm misreading something?
Also, if you're going into Nerf without regard to cost (lucky you!) and you also know you're getting this chest rig anyways, what exactly are you asking for?
Recommend these, cheap and reliable. Holds 12x18rounders at max capacity.
Guys, I know you love to rave about this chest rig, but do me a favor here please and I don't need any more people reccomending this rig. Let me come clean here, i am planning to get really into nerf, and I am into spending more money on something that can get you the furthest as opposed to spending money on something cheap and have it it get you as far.
That's what I use and I've very happy with it, even when I'm using it to hold twelve 18 dart box bags.
Hello everyone, I know i have asked this before but I didn't get this answer out of that. So anyways, I have found this nice looking chest rig
I will be likely getting it, but what I'm wondering is more so if m4/ar15 chest rigs like these would fit 12 dart clips. The molle webbing on there is enough for me to want to use them with the fast mags i will be getting. But i need to know if the built in slots would work for any mag or other things like blasters.
This is a design that is easy to make and it can allow firing shots in rapid succession.
Holy crap, not the greatest english, but who cares, this is amazing, mad props man.This looks amazing, if you could post the files you made this from and the parts list, I would imagine the whole community would thank you. Also, besides posting the files, try selling these! I can tell you depending on the price i would buy one of these
Edit:if you are with the JSPB group, tell them their products are great, but it would be appreciated if files for this were given out. I know you want to make profit off of these, but do everyone a favor and allow this to be open source if they want, and give the files out. I can tell you that it won't really impact your sales, in fact you may sell more because there will be many ways you can do it, aggressive and closed marketing is what made sites like tacticoolfoam.com get bad reviews and a bad rep, don't follow that path.
I'm confused. What's an "Ultimate" blaster mod writeup?
In general, though, if you build a blaster and you take the pictures and you write the instructions (i.e. don't copy and paste), you're eligible. Ideally, if your mod is based on someone else's work, you at least have something a little extra to make it "yours." Even if that's mostly an aesthetic addition.
Also, be sure to credit whoever your work is based on.
He is refering to lorddraconials way of calling his "everything basic" type mods, for example: a non-cut, non-painted firestrike with increased seal, padding, spring, ar and lock removal, and nothing besides that. It's a maxed out blaster without any shell painting, reinforcing, or crazy additions, and excludes anything related to replacing or improving parts. It's a extreme sleeper if you know what that is, no modding can be detected unless you look very closely or note the slightly different spring.(In fact this is honestly sort of overpowered in some cases because you can bring it to a stock only war and have it pass for a regular blaster, and the preformence isn't enough different to get you kicked out, but enough to provide more range).
Heh heh, sorry for not explaining that part... What I meant was, all the basic, easy modifications in one big write up (ARs, better seal, spring upgrade, no deadspace, lock removal, reinforcements, and a paint job).
Hope that clears it up... Sorry for the confusion.
Bubba, i would caution you on making a ultimate blaster, because Jwasko said you have to change at least something something to not plaugerize, and as you know drac has MANY videos out there. However, my suggestion would to be is do what you asked about, and then put something crazy, or add some special features and or cosmetics to make it earn more points, because every point counts!
Jwasko, so let me get this straight, are modded water blasters allowed? And like do you have to have an amazing paintjob or colors to get a lot of points in the aesthetics category?
I think it's going to come down to simple testing.
I'm curious as to how these would do in flywheel blasters.
Yeah I may get these, anyone else feel free to get them too, anyone know if these have been mentioned before or am I the first?
Same tip geometry as waffles, but might have more give on impact.
So does that translate into working better or worse for accuracy and fps? My guess is maybe actually worse because of the gaping and un-even hole in the tip, I don't know any physics yet though but im guessing you do slug
Found these, wondering if these basically are the same as X-Waffles because those are good darts, but these are cheaper and maybe even a better dart.
Edit: they come in many colors, and i would think they would preform the same but want to know if anyone has these already
I've seen your prior posts and you seem pretty smart (unlike many other posters here and elsewhere online). Therefore, I firmly believe all you need to do is search on NH for "absolver" and look at the pictures of what people have done. There is no "trick" or special part to use. It's honestly as simple as figuring how to guide high pressure air from one opening into a 3 or 7 bundle of barrels.
I made my own set of absolver shells and couplers by going to a bigbox hardware store and looking at what PVC screw and friction fit couplers, pipes, tubes, and other doodads they had and just brainstormed internally for 15 minutes. I then bought a wide variety of sizes and shapes (they're so cheap) went to my workshop and just experimented with only hot glue, a saw, a mitre box, epoxy, PVC cement, an X-acto knife blade, and polystyrene card stock. Literally, that's all I did and was able to figure it out despite being one of the lowest IQ members on NH.
Here, look at what I did:
No, I don't have the part numbers or exact dimensions, but you don't need them if you go to a bigbox hardware store and just spend an extra $4.75 on PVC parts.
In hindsight, I would have used a screw couple with a larger opening, but that's the only thing I would have changed.
Based off of this, I likely will use this another time because I'm planning on using a 1/2 inch cpvc coupler, however, I will use your system. I know this would be a weird part if it exists, but does anyone know if there is a cpvc coupler PLUS a screw couple part? Like I'm saying a screw coupler of a certain size, then the inner diameter fitting cpvc through friction fit.
I GOT THIS ONE
You mentioned something about 3D printing, which I've done a bit with for absolvers. I made a simple 3 shot barrel in CAD, here it is:
Just stick a stub of 0.5" CPVC into the back to attach it to a coupler system.
Also here is a link to the .STL, if it doesn't work for some reason let me know:
Using this, printing this today, do you know if this is airtight already or should I just wrap it in tape so no air escapes?
I did it, just the way I had said it. All you have to do is fill the head with hot glue, add more stuff/hot glue to kill dead space in plunger tube, and cut down barrel/epoxy on 1/2" cpvc pipe and if you want a coupler, put on a coupler. Hits like a truck on steroids singled, went so fast using a stock dart that I couldn't see it.
Ok cool, the group consensus seems to be to use 1/2 inch cpvc, so that's likely what I will do, thank you
You could use CPVC in a 3 shot or 7 shot configuration (assuming the 7 shot configuration fits; the 3 shot definitely would).
Checked, I know which video you are talking about but no he mentioned conduit, not what we could use here in the U.S, and I mean I want it to be REMOVABLE and able to fire one dart or three. I will ask the question and clarify more here, I want a REMOVABLE system where I put one coupler piece, and then can select different types of barrels so I can use megas, three darts, one dart, missles etc. What I don't get though is how do I make said attachments, and what materials do I use? Like what size coupling would actually allow me to use three darts and then also one?
Been done, no offence intended, but wasn't this on an SBNC show? Where some dude did what your asking about? Cuz if thats what your thinking about, I think he explained how he made it.
But seriously, just cut out the inline barrel thingy, put some CPVC inside, and puddy that shiz up
I mean, I honestly would just couple it with CPVC and use it as a built on HAMP system.
The fdl2 has dials for Firesign mode:semi, burst, full auto. And rof control. This cannot be done with the mechanicly pushed stryfe.
Whoops on the dart counter meaker. I thought that would have more attention as one of the coolest things.
Yes, that's what I meant, I mean find a way to allow this to control or post how you can control the speeds of the motors. Some people may not think it's useful, but when you get into the area of FDL-2 performance you may not want to give some nasty welts so you can turn down the speed. My other idea with that was that if you are in a really long battle you can limit the voltage going to the motors, so if you only get one 2s pack you don't burn through your battery too fast. And yes, that's exactly what I meant, finding a way to control fps.
Yeah the work involved to make it a 'counter' was kind of trivial so I din't highlight that feature, but yeah that should be given more emphasis given it's the most important part of it. Also, I called it a 'round counter' in my post, not an 'ammo counter'. Rounds/ammo... same difference... though "round" seems like the more appropriate word. When I hear the word 'rounds', I'm thinking darts in a clip... when I hear the word 'ammo', I'm thinking darts in a scavengers bucket. IDK, LOL!!!
Pineapplepies, that's the first I've heard of 'FDL-2'... I'll have to look in to that. As far as controlling flywheel and feeder motors, I think both features would stay within range of the 328p. The select fire feeder motor thing would require probably 4 GPIOs (2 switches on a dial => bits for 4 modes, a feeder position switch, and motor driver output), and some simple logic fed from the remaining rounds variable. The flywheel could be controlled with a logic level FET (I'm a big fan of those) and analogWrite() I believe, since that uses Timer0 and the IR sensor is rigged to Timer1. Not 100% sure, but one problem I forsee with using Timer0 analogWrite(), is it may introduce some error in the RPM measurements (which gets micros() from Timer0). I think the errors would be negligible though, and if they weren't then maybe analogWrite() can be ported to use Timer2 for this project (I've ported a servo lib to another timer on an unrelated mega based project... wasn't that hard to do). With 3 analog inputs left, adding a 'flywheel speed dial' to that would be trivial.
Now my mind digs deeper down the rabbit hole... how about developing a PID loop to set actual FPS with the dial... that would be tight!!! We could get the flywheels smart... make them adjust up/down depending on what FPS is coming out the other end.
Anyhow, my time to work on code can be hit/miss depending on my work/family schedule. This is open source code, and I'm no expert coder. There are many things that could be done more clearly/efficiently, on top of adding desired features. I haven't shared on Nerf reddit... I figure one place is better than 2, and Nerf Haven seemed the best spot for this. That said, I might put this on github if there are other dudes wanting to work on it.
At the moment, it compiles around 84% progmem with the useless splashscreen, and 69% without the splashscreen. That leaves plenty of 'hard drive' to add features. SRAM is at 82% with or without the splashscreen, but so far the heap hasn't crashed on me. Before I was using float arrays, 90% SRAM, and that was crashing. So, when we start talking about adding more to the data tables (like current, etc...), or expanding the max clip size, we may run in to the limit of the 328p. That said, I've got some extra esp8266's. I think the code for that would be even simpler, since the ide has built in esp stuff that does better than 65nsec (so no need for input capture, and direct port probably won't be necessary). That would make for a much more compatible and easier to read code, but I enjoy squeezing blood from rocks.
I'm surprised it's that slow, I was going to get the 8 kg spring, but now you have me wondering. Maybe 80-90 is the fastest anything can so with the AR intact? Don't get me wrong, that's about what I was looking for anyway, it just seems lower than I would have guessed.
This is basically a Sentinel in a different shell, with a better priming method and a significantly more comfortable handle. It's easier to turn it into a pump-action blaster as well. Someone brought one to the last NIB SoCal war and it had great performance right out of the box.
Yes sadly this is the sentinel, it's a true shame to see some idiots at hasbro found a way to basically make a monopoly. My personal reccomendtion would be not to buy it at this price, sadly I don't think it's worth that much. You should if you are going to mod it but as for just leaving it stock your time to buy it was months ago when hasbro wasn't a pain in the ass
Is this the glorious sentinel. I do not own one but might pick it up for its insane performance.
Totally off topic but I always have had that entire thing pop off, no nub just the entire piece coming off leaving a rectangle imprint and basically a actually pencil shaped mechanical pencil
You know, the ones with the clips that always break off leaving a brick-shaped nub!
Does anyone know how to make this work, all I did is remove the dart pegs to make it compatible with stefans. It does pop out a tiny bit I'm guessing it's the air restrictor but idk I would prefer not to have to remove them. Here is the picture and yes I know that it does not have the barrel thingy. Thank you for whoever can help!
Do you have a dremel or any sort of tools? I would recommend just making a spacer like you said, I mean you could just find multiple circle shaped objects and glue them together. I believe unlike what slug said you could actually do it without buying a spring, it may be slightly homemade though.
Okay, it's been a while.
While my limited access to the site has been a drawback, it has t stopped me from participating in the hobby!
I recently got hold of an old BuzzBee tek6, and I really liked the spring in it as opposed to the one in my EAT. While it fits nicely, I ran into some mechanical drawbacks.
The spring is a little short.
We all know very well that dead space is bad (cough cough reverse plunger)
But the spring is more than dead space. I'm only getting 5/8 of the power I can get out of it, and it seems to be grinding against my plunger rod a little bit too.
I need to make a spacer piece somehow, can somebody point me in the right direction?
I don't feel like buying a new spring, and that's not gonna happen for a while.
Interesting, slug do you know anything
He hasn't suspended me for the semester, so I don't know.
Already picked up 2
Good for super stock springers builds. I plan on using them for homemade pump action with internal mods. Write up coming soon.
Are there actually only 4 left or is there a limit per person
DON'T QUOTE THE WHOLE POST, SO INCONSIDERATE
Is anyone going to this in the Chicago area? I'm looking to host a war around 60025 and since you guys seem to be near wondering if we could possibly get some people from here and sort of combine the people willing to come to the war. I mean where anyone who is near us and is willing to come to ours join us, and I can provide about 5-15 people for your war, as sort of a way to increase numbers and level of fun. For ours we have about 5 people so far and planning on doing this around may 20th or 21st. We also will be using more open rules.
Well... showing up is all that really matters, especially considering our circumstances with an incredibly low player count. As of right now, I honestly couldn't care less about what kind of blasters we're going to be using (mod or non-mod), the game-modes we decide to play, or the overall quality of the Nerf War. All I want is at least 15 or so players, a determined location, and a date/time for this nerf war. It's not that I'm being lazy or impatient, but considering the fact that I will probably be moving cross-country in about 3 & 1/2 months... there is a chance that I will have to throw in the towel and drop out of this thread if things don't speed up between now and summer. I really, really don't want this to happen so that's why I keep telling you guys to please help me out with the advertising, on here and on Facebook. We have 3 months to get it together. Time will fly, trust me.
I have run three wars, most of which had over 30 people of varying ages, nerf experience, and enthusiasm, some with very little budget. I will say to you again, from experience, it is not your job as host to make sure everyone who shows up has a gear loadout that you think is optimal. Most of the people coming should be bringing their own blasters, and the available loaners for people who don't should not be magazine fed, especially not fed from cheapo magazines that don't correctly fit or feed. If you want advice on running a war, I am happy to tell you everything I know and I am sure plenty of other people would be as well. If you want me to tell you you're making great decisions by buying bulk mags to use in loaners, that's not going to happen. That wouldn't be support, that would be me lying to you and encouraging you to waste your money. People will come to wars with a jolt and have fun. Fun is what you should be going for here. You're not training elite nerf teams for Endwar or a trip to the SENC. You're having a fun event for mostly non-competitive nerfers to benefit a dying friend. You would probably be better off banning magazine fed blasters rather than trying to ensure there are enough for everyone.
Ok cool, thank you for being the only one who got the point of this topic. All those down sides are ok, and could you link me or show me how to mod so they hold 14? Also the brittleness is ok, we are going to be on a street and lawns so for the most part we won't have a hard surface they can drop on, do you think a few layers of duct tape would fix the brittleness.
I have these mags. They only fit in a rebelle rapid red without modification. Any other blaster would need the mag modded. They only hold 11 but can be modded for 14. They function fine with the only complaint being that they are very brittle. They will not survive a 3 to 4 foot drop on any hard surface. They also normally come from China and take a long time to get them. Hope this helps. NERF on!
Triads are great for having your opponent under-estimate you. Quick to front load due to small size, and that lower middle barrel (first barrel in the smart AR cycle) can launch darts far better than most other elite blasters stock. They really are exceptional to have, and as long as you use cover, you'll be tactically as effective if you know what you're doing as someone with a lipo powered brushless arduino controlled stryfe which launches darts at glass ceiling velocities.
Skill is a much greater force multiplier than gear.
Now, take someone who knows what they're doing with a triad and hand them the Uber tricked out controllable dart hose and you will have a one man army. Why? If he knows what he's doing with a triad, his gear is simply a multiplier to his skill and not a crutch to cover up weaknesses in tactical and teamwork ability.
Ok ok, you don't have to get angered I just don't really have that money, it's not me who is paying for all this, I'm a teenager, I don't make that much money. My parents, neighbor, a few people who are donating, and a few aunts and uncles are paying for this, so the less money we have to ask for the better. You point is valid, I'm not arguing here I'm just saying that doesn't matter in the situation we are in, to my knowledge, everyone is on a similar level of experience. So I'm saying I think the gear matters because everyone isn't really a "pro" like you or me because most of them haven't even used nerf guns before, the people who have haven't done it much because they have wars with me and we don't do that often. I mean there are exceptions, but for the most part I would say I am going to have the most gear and experience since I have had many wars, at least 6-7 more than anyone else in the group that comes. I will take your advice on splitting the teams though.
What? What? I thought I just told you - I saw a guy wreck with just a triad against noobs with good gear. I saw another guy with just a hammershot hold off me and my whole team. I've got good gear, and I'm not a noob.
The one caveat I'll grant you is that we're playing in heavy cover indoors. The guy who held me off? Hiding behind a 3/4 lite door - we couldn't charge him because his door was covering a kill-zone lobby that would've gotten us mowed down by other people in other cover. My buddy with a triad? In a stairwell plinking at people as they ran by. Still, provide good cover and you'll find that good loaner gear (that can break, is expensive, can fail, etc.) is not necessary.
What's "not enough"? I'm considering running a double-stack 18 for my next run. That's it. 36 rounds in two stacks. The blasters should have the mags they came with, right?
Those are the cheapest reliable mags I'll (or anyone I've seen reply to this same question) recommend.
Just split the teams! Make it so the heavily geared people are evenly split, no money required, you've solved the issue.
Well thanks for the unending support toad, have a great next war too and if you want to how one try running into the same problems I have and get back to me. I'm not fully insisting them, no on except the person who made the first quote on my post understands why I'm here, I'm here to buy a very cheap mags, preferablely the cheapest which is why I linked this one. I'm not here to argue what is better or what is worst, and we deal with mag jams, so what, it will make it more usable and we will be able to use them again and again if we get mags.
This is going to be such a fun event, plenty of jammed mags for everyone.
Edit: If you are going to just ignore what everyone says and insist the cheapo knock off mags are great why did you make a thread asking about cheapo knockoff mags? Just buy them, either they will work or they won't.