Here are the clips you are looking for. The flip-kits come with (2) 12's and apparently resale @ ~$14. If you find them on sale locally, they'll be less.
Why does the VIP team need full loadouts? Why don't you be the VIP escort? You've already got the gear, you've said you're not made of money and doing full loadouts isn't cheap, and there's a distinct possibility you won't have so many people that you need a large team escorting your VIP. Play more of a scavenger-type game and run jungle mags.
If everyone has only a few clips, then everyone will need to reload and you'll be fine. Even barring that, I'm telling you, a guy with a triad was just as deadly during at least one round in my last war as I was with a rapid madness and hundreds of rounds. Equipment does not matter; the player (and terrain, and moderation of the game) does.
1.)Well meaker yeah I agree with shandsgator, don't go that far, the skill of the player does in fact matter, but it's better if you know your equipment, I can tell you right now I could win 1 one 1 as an inexperienced player with perfect gear for my play style versus someone with less gear but much better. You just got to know how to move and think quickly, and more gear with good tactics equals win win. For example, I'm not an incredibly good player, and I am not as good as some of the people on here, but I can tell you I can take on and beat others as long as my gear is good enough, and even if not, I spend time studying different types of people, I can learn how to be like someone then I can tell how to beat them, and this can all be done as a noob as long as you get the right gear. The player makes the game function and makes the moves, but the equipment makes the player.
A pro with a triad can not win against someone with a noob who knows their gear even if they are new. Gear>player skill as long as you know your pros and cons to your loadout. In real steel and in nerf, a new loser can win against pro with a pistol as long as they know how not to get too close.
2.)the VIP team consists of people who have the blasters they need to do well, that are mag fed, but not enough mags.
3.)Thank you, but I'm looking for something cheaper, I said we need a lot, not high quality, even with the crap mages I can get about 5-6 for the same price.
I wouldn't go THAT far, but your point is well noted. I've noticed how teamwork, physical conditioning and strategy can easily trump equipment. But on the flipside, If you have the right set up, you can absolute demolish your opposition that isn't well equipped, even if they are in better physical condition and are an overall "better" player.
Yes, that's half and half what I'm saying, what meaker is saying most certainly matters, but there are many cases where in the end you can't beat someone who has better gear even if you can move fast. It takes an exceptionally good player to make the situations where ungeared players can beat overgeared players, and those situations are not present in this war so gear and mags matter.