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#358601 Anyone willing to come out for a Chicago area nerf war?

Posted by Pineapplepies on 17 March 2017 - 08:54 AM in Nerf Wars

Yeah, I know about that Facebook Nerf group and I am a member too, but I can't make that "Dawn of Foam" war. I almost punched a Fuckin hole in my computer screen when I found out it's happening on April 2nd... my high school's Spring Break starts on March 30th and I'm going to be flying out of town that Friday to visit some Universities in the Big Apple. That's life, I suppose.
Nice man. Scratch 1 more player, Pineapplepies.
Andy, if you know anyone that like to Nerf PLEASE tell them about this Nerf war in Chicago.
We're having a really hellish time gathering players, this is the 2nd month and we only have like 4-5 people.

Heh heh seems like pacnick too has spring break, that's why I am leaving. Ok cool! So we have another, let us still try to advertise and see if we can get anywhere, paknick if you could try maybe saying a comment on the facebook page saying come to this war and get people to join that would be great. I think a good number of people we need at least is 6 people, then that on top of my friends which would add a fair amount of people. 
For the people who are joining, what sort of guns do you have, does anyone have some loaners or things others can use?

I'd be willing to come for a little bit, but mainly for the purpose of selling what I've got left... I of course will participate though. Im a bit south, in joliet

Anyways, ok, yeah actually I am interested in some of your stuff I would buy it there, in fact actually if you have $50 worth of blasters or the equivalent, I can just hand you a $50 visa gift card.

Edit:nevermind on whole double post thing, thank you ice nine

#358606 Men gun vs Xwaffles

Posted by Pineapplepies on 17 March 2017 - 01:20 PM in Darts and Barrels

So as you can possibly tell from the title, wondering if anyone knows the difference/performance difference between men gun darts and the Ekind waffle tips. I am in the market for bulk amounts of darts and both men gun and the ekind darts are in the sizes I want them, so if anyone could tell me which one is better if at all that would be great.
This is at full length by the way, however if anyone knows the hopperabilty of either of these then please share because may use these for homemades too.

#358618 Men gun vs Xwaffles

Posted by Pineapplepies on 18 March 2017 - 01:50 PM in Darts and Barrels

The mengun types are good but the ekind waffleheads have more forward weight, so they fly better under high flywheel power conditions. Both have more forward weight & will be much more stable in flight than elites but with less overall range (not that you'd notice with elites with their wild flight paths which reduce their straight linear range).

Oh ok, so would these be better for flywheels or springers or can they be used well across the board? And I don't care about range that much, I want to know the difference between the two but I just need something better than elites

Their tip diameter and profile is different and in that regard specifically I GREATLY prefer the men-gun darts for homeamdes because they feed easier through hoppers and breech systems once they are cut shorter. The quality control of EKIND darts is also somewhat spotty so you'll have to spot check batches for mold flash on the tips.
If you are using stock blasters there's no practical difference between the two beyond weight distribution.

Ok thank you, if you have either, and same goes for sir brass, do either of you know the preformance difference and the accuracy difference? Like basically the reason why I asked this in the first place is because I'm wondering for this large war I am hosting if I should pick one over the other to buy or if I should buy both.

#358625 Bulk mags

Posted by Pineapplepies on 18 March 2017 - 09:40 PM in General Nerf

Has anyone tried out these and know if they work? Looking for bulk mags and I see the reviews saying varying things and wondering if anyone knows wether or not it would even be worth looking into these.


#358644 Bulk mags

Posted by Pineapplepies on 19 March 2017 - 09:23 PM in General Nerf

You're looking for something like this IMO, if you get them for 12$ you're paying about 6$ a mag. 
I also have seen terribad quality for those offbrand or knockoff mags. Not sure why you need so many mags, if you just ask for a fuckton of 6 mags you could make those extended old LS mags (I did that and ran them decently for a while since I ran into a similar dilemma)

I need a bunch of mags because I'm hosting a war with 30+ people and need at least 1, preferably 2 per person, and one loaner for more than half of that number so I don't exactly have the money to spend on anything except the most bulk and absolute cheapest option. I don't care if I have to file down a billion mags and tell everyone to only use 11 darts, I just need to know if anyone has any experience with them and if they actually are a viable option.

You can find Buzz Bee 20s pretty cheap at walmarts when they have a sale. They need filing to fit in some blasters, but feed smoothly and are higher capacity.

Yeah I already looked into those, but they are too pricey right now and I need these mags soon or they won't arrive in time.

#358653 Bulk mags

Posted by Pineapplepies on 20 March 2017 - 08:50 AM in General Nerf

Absolutely 100% do not loan magazine fed blasters to nerf beginners. They will break your blasters, destroy your darts, and have a very frustrating experience. You can bring a box of 1000 brand new elite darts and every single newbie with a mag fed blaster will manage to scavenge whistlers to put in their mags.


edit: also, it is not the host of a wars job to make sure there are enough magazines/stocks/blasters for everyone unless you explicitly promised everyone they didn't need to bring anything. If someone is interested enough in a nerf war to show up they should be interested enough to spend $10 on a triad or something. Your job as a host is to make sure the people with 'starter' blasters are distributed evenly between teams, not that everyone who shows up has a retaliator and three mags.

Again, as said below this isn't a standard war, I trust everyone there and we will be guiding them on how to un-jam, we also aren't using retalitors, we are using champions for some of the loaners.

Edit:there are no teams, there will be a VIP team of the pros protecting my neighbor but this is just for fun


Can you get non-mag blasters for everyone? Mag loaded blasters do not make good loaners.

I could, but as a compromise between the people who have stuff and the ones who don't it is better to get something that everyone, not just people who need the loaners, could use. I know they don't, but this isn't exactly a regular war and there will be no large head darts there so mag blasters work. On top of that, the price of the mag fed blaster we would be getting has more firepower and usefulness than any other blaster at that price range


I know I didn't mention this but this isn't a regular war, this is a thing hosted by me for my neighbor that has cancer, so everyone there we will know. That also provides us with the opportunity of telling everyone how to successfully un-jam guns and have all of them actually listen. 

#358654 Anyone willing to come out for a Chicago area nerf war?

Posted by Pineapplepies on 20 March 2017 - 09:02 AM in Nerf Wars


Well, I know that I am advertising our Nerf War, not sure about others though. It would really help if I wasn't alone doing all this messaging. If you look through the forums, I've commented on just about every nerf group's forum within 4-5 hours of Chicago. Honestly, I've done as much as I can on here and on Facebook. If I do anymore messaging, I'm sure people will say that I am harassing them and I defiantly don't want that.


Keep in mind, it's been over 1 and 1/2 months since the initial posting. This war needs to happen before July, otherwise I won't be able to make it. :( 

I know, this is getting annoying, and I'm sorry I can't help but I have basically promised to myself that I don't need, and will not be joining social networks. 




Here is the info;

This will take place preferably on the weekend of April 20th,

We will have almost no bans on darts or blasters(subject to change)

It will be hosted on a LARGE field in area code 60025, glenview, chicago, illinois, so homemades allowed

Anyone will be allowed, all ages,

I already have many darts including glue domes,

We will have many loaners so if you have nothing you can come

And other than that we will have fun so please come out

#358670 Bulk mags

Posted by Pineapplepies on 21 March 2017 - 08:15 AM in General Nerf

I find 2-team battles go better than free-for-alls, FYI. Even just for fun. Gunslinger could also be a better round.

You keep trying to compromise between people: I'm telling you, I've shown up fully loaded and done just as well as a guy with a single triad. It's about the individual player's playstyle, not their equipment, and they'll adjust to how well/not well equipped they are.

I'm having a hard time understanding that. I find strongarms (or similar) at thrift stores all the time for a few bucks, and Triads, Strongarms and Hammershots are all valid secondaries even if you go mag-fed. All three will pretty well match most unmodded mag-fed blasters (buzz bee is the exception) and are just  as 'useful', you just can't carry as much ammo. Big deal, everyone scavenges more often.
For the cost of mags alone you could pick up triads for everybody and call it a day. Unless you already have the mag-fed blasters, get/use something else, and even if you do I'd strongly consider picking up some non-mag fed blasters.

I don't think this will go the way you think it will go. Just because it's a special event doesn't mean everyone will suddenly not be terrible at using mag-fed blasters. If you want to make it special for your neighbor, make sure it works for everyone and limit possible frustration points. Give the neighbor the only mag fed blaster and clips and teach them how to use it, so they get to have extra-fun.

1.)Well free for all is most likely what we are going to be doing because it's just a group of people from the neighborhood, including fairly old adults(40-50), however we may try gamemodes, speaking of which does anyone know a database for different gamemodes?


2.)Fair enough, but the thing is that we need something mag fed to level the playing ground, I know very well I excel at this because of my skill not my blasters, although that amplifies it. The problem with non-mag fed is that the point of having a VIP team and getting loaners is so we actually have fun, and have to work together rather than wipe the floor with everyone just because we have access to many guns. Trust me, I know the people we are going against, myself alone I could take down about 5-6 players with a triad and we are talking about 10 people on the VIP team


3.)Hmmmmmmm, it's an option but I still feel it would be better if we get mag fed blasters to allow an actual challenge.


4.)Then again we could also just give the pros these, but that being said either way we need to get mags, even if it's for less people which was why I asked for cheap mags and wanted to know if these work

#358675 Retaliator mods.

Posted by Pineapplepies on 21 March 2017 - 10:27 AM in Modifications

Get a Longshot and carve away the bipod so you can add a pump grip. Use your Stryfe as a sidearm, or run a Hammershot with expanded cylinder. Get a Titan, 4B/UMB/XBZ, drain blaster, or other powerful system and make a Demolisher missile launch tube and a handful of Absolver shells.

How exactly do you make a absolver shell for like the demolisher or in general? I know this may be a stupid question but haven't seen anything on that

#358677 Bulk mags

Posted by Pineapplepies on 21 March 2017 - 12:47 PM in General Nerf

I play with just a bunch of kids (+/-70) from the neighborhood and adults (30-40). Trust me, you need to break up into teams. Free-for-all with newbies will just be a brawl with no rules; it'll be fun for all of 20 minutes. Breaking up into teams should take a few minutes; equipment you should get is something to signify teams with. Rolls of colored duct tape or flagging tape are cheap & easy options.
Also, This is literally 4 topics up from yours right now. If you've never run a war, two-team CTF is a game that everyone should already understand so it'd be easy to play. Do 3-hits and 30-seconds counting at each team's base to respawn if you have the numbers you think you will; 15 seconds if you have 20 or less. The 'flags' should be heavy and/or awkward things (yoga balls, Giant 10+' tall flags, medicine balls, a folding table & chairs, etc. etc.) if you're in a field you can sprint across in a few seconds, they can be regular flags if not.

 Then thin the heard on the VIP team. If you can wipe the enemy team solo, you be the VIP team.
In our games, I have wiped entire opposing teams. I have also been knocked out a ton of times. The trick to having fun is that the other teams get players like me too - you've got to spread the older guys around, spread the more experienced guys around, spread the better equipped guys around, and spread the less experienced cannon fodder around. That'll keep the teams balanced, which is more fun than unbalanced.
If you're all doing this for the enjoyment of 1 person, then you and other volunteers be on the opposite team and throw the game in their favor. If you stack their team against a bunch of unprepared neighborhood kids those kids will not have fun and will throw the game for you - by leaving. Not fun.

It'd not a challenge to have mag fed blasters vs. not mag fed blasters. All blasters that operate in similar ways (Spring, Flywheel, H/LPA) have similar performance characteristics, and all modern NERF stock blasters fire within margin of error of the same. It's just the loading mech that is different, and I'm telling you, I played with a kid who had a rapidstrike in his backpack. He was using a strongarm or something instead because he said the RS jammed all the time. The challenge would just be in spending lots of time carefully modding and teaching all the kids to use a blaster they can't use properly anyway because they're impatient and their strength/dexterity isn't developed enough to handle them in the heat of the war without extensive training (basically, unless they own and play with the things all the time).

Why give the pros anything? Let them bring their own gear. Everyone should bring his/her own gear, and if they don't have anything but still care to show up and play you should have enough loaner front-loaders to hand out. My friend (who is the host of aforementioned war) says roughcuts work best; I've seen my 4-yo use one. But they're fickle about darts; IMO a strongarm, hammershot, triad, or disrupter are probably the best bets. Maybe Magnum-40's. Ask your pro friends if they have loaners they can provide and you won't even need to buy anything.

1.)I don't think you are exactly getting the point, there is a reason why we are doing free for all and that is because we are modeling this after a water ballon war we had last year where everyone just went everywhere, no organized play, no teams, except for me and a few friends that stuck together and basically recked shop, however I will need to run this by with my neighbor. But that being said I may think of doing the fun part then the actual game part. You are right, the water war lasted for about 20 minutes and then fizzled out. I mean part of it is that I just don't think most people will be coming for nerf, my friends and a select few people from the neighborhood are there for the nerf guns and war, but people are there for my neighbor, and to have fun, not to have a team. You need to bear in mind my neighbor also can barely move and likely will be in a wheelchair and have sort of a convey of the pros, hence why we have them in the first place. 


2.)That being said you are right, I will work on balancing the pros a bit more.


3.)I don't know, all I know is I need mags and I'm wondering if these actually work, yes and again do realize the standard of the stuff I already have, plus I have a bunch of mags so to be able to use the same exact thing, so in the future when I get to use them on my own I will be able to use my mags too and they will be actually useful.


4.)Meaker, I'm not made of money, right now the cheapest thing with the most value would be these clips if they work, and a champion, almost all blasters I have are mag compatible, I'm wondering if these mags work and that is all, and most of the pros have stuff, but some don't and just are good players because of sports or paintball/airsoft

#358720 Bulk mags

Posted by Pineapplepies on 23 March 2017 - 09:53 AM in General Nerf

OH,  why didn't you say that earlier? Then I'd have gotten the point of your argument earlier.

See, this whole time, I've been under the impression you were hosting a nerf war for your neighbor. Largely based on this post:

If you just want to throw a party do whatever. If you want to throw the war you mentioned originally, and think people will come to play (It's still a fun event/party), then you need to provide some structure. You can let everybody just do the OK-corral thing while waiting for everyone to arrive.
When the people come, assign a portion of them to your neighbor who needs the help. Have someone responsible and capable help escort/push them around if they're in a wheelchair and give them a body guard or 2. If they can use a blaster let them, otherwise try to rig something up on the chair so they can push a button to fire it (or whatever their mobility level allows). Probably no more than 10% of your group should be involved in directly helping them play; otherwise it'll either feel OP or they'll feel like they're being overly helped. It isn't (usually) fun to just win by crushing your overmatched opponent.

Great. Let us know if you need any ideas.

So I think I see what you're getting at - YOU have mag-fed blasters and YOU  want the mags for future use; not for the benefit of the war. See next response.

If you're not made of money why are you even considering buying up possibly junk mags? I'd try buying 1-2 of these to see how they work if I were then going to buy a few dozen. Otherwise, I wouldn't waste my time/energy/treasure on possible junk when the real thing can be had for ~200% of the cost of these. If you further already have mag-fed blasters and already have a few clips to go with those. I've prefaced and couched my responses every time with something like "Unless you've already got mag-fed stuff..." Nobody needs extra mags, they can use the 1 that comes with the blaster and if they aren't invested in this party enough to be bringing their own kit it's on them if they don't like what you're generous enough to lend them.


You'd be way better off spending the same few bucks on good community darts than on these mags.

1.)Ok thank you for getting what I was saying, so yeah I may try these but hey meaker or anyone else do you know any other cheap mags you can get? We are looking for hopefully less than $10 per mag but ALL OPTIONS ARE WANTED within a reasonable price. 

2.)Well the VIP team needs enough mags, because some of them will be having full loadouts with tac gear and everything, like how I will have that VISM ak mag carrier, so cheap mags are wanted.

3.)Yeah, having extra mags is the thing we need though, because reloading will kill the team or just subject us to a lot of fire.

#358749 Bulk mags

Posted by Pineapplepies on 24 March 2017 - 09:17 AM in General Nerf

Here are the clips you are looking for. The flip-kits come with (2) 12's and apparently resale @ ~$14. If you find them on sale locally, they'll be less.

Why does the VIP team need full loadouts? Why don't you be the VIP escort? You've already got the gear, you've said you're not made of money and doing full loadouts isn't cheap, and there's a distinct possibility you won't have so many people that you need a large team escorting your VIP. Play more of a scavenger-type game and run jungle mags.

If everyone has only a few clips, then everyone will need to reload and you'll be fine. Even barring that, I'm telling you, a guy with a triad was just as deadly during at least one round in my last war as I was with a rapid madness and hundreds of rounds. Equipment does not matter; the player (and terrain, and moderation of the game) does.

1.)Well meaker yeah I agree with shandsgator, don't go that far, the skill of the player does in fact matter, but it's better if you know your equipment, I can tell you right now I could win 1 one 1 as an inexperienced player with perfect gear for my play style versus someone with less gear but much better. You just got to know how to move and think quickly, and more gear with good tactics equals win win. For example, I'm not an incredibly good player, and I am not as good as some of the people on here, but I can tell you I can take on and beat others as long as my gear is good enough, and even if not, I spend time studying different types of people, I can learn how to be like someone then I can tell how to beat them, and this can all be done as a noob as long as you get the right gear. The player makes the game function and makes the moves, but the equipment makes the player. 


A pro with a triad can not win against someone with a noob who knows their gear even if they are new. Gear>player skill as long as you know your pros and cons to your loadout. In real steel and in nerf, a new loser can win against pro with a pistol as long as they know how not to get too close.


2.)the VIP team consists of people who have the blasters they need to do well, that are mag fed, but not enough mags.


3.)Thank you, but I'm looking for something cheaper, I said we need a lot, not high quality, even with the crap mages I can get about 5-6 for the same price.



I wouldn't go THAT far, but your point is well noted. I've noticed how teamwork, physical conditioning and strategy can easily trump equipment. But on the flipside, If you have the right set up, you can absolute demolish your opposition that isn't well equipped, even if they are in better physical condition and are an overall "better" player.

Yes, that's half and half what I'm saying, what meaker is saying most certainly matters, but there are many cases where in the end you can't beat someone who has better gear even if you can move fast. It takes an exceptionally good player to make the situations where ungeared players can beat overgeared players, and those situations are not present in this war so gear and mags matter.

#358873 Bulk mags

Posted by Pineapplepies on 29 March 2017 - 04:45 AM in General Nerf

I have these mags. They only fit in a rebelle rapid red without modification. Any other blaster would need the mag modded. They only hold 11 but can be modded for 14. They function fine with the only complaint being that they are very brittle. They will not survive a 3 to 4 foot drop on any hard surface. They also normally come from China and take a long time to get them. Hope this helps. NERF on!

Ok cool, thank you for being the only one who got the point of this topic. All those down sides are ok, and could you link me or show me how to mod so they hold 14? Also the brittleness is ok, we are going to be on a street and lawns so for the most part we won't have a hard surface they can drop on, do you think a few layers of duct tape would fix the brittleness.


Triads are great for having your opponent under-estimate you. Quick to front load due to small size, and that lower middle barrel (first barrel in the smart AR cycle) can launch darts far better than most other elite blasters stock. They really are exceptional to have, and as long as you use cover, you'll be tactically as effective if you know what you're doing as someone with a lipo powered brushless arduino controlled stryfe which launches darts at glass ceiling velocities.
Skill is a much greater force multiplier than gear.
Now, take someone who knows what they're doing with a triad and hand them the Uber tricked out controllable dart hose and you will have a one man army. Why? If he knows what he's doing with a triad, his gear is simply a multiplier to his skill and not a crutch to cover up weaknesses in tactical and teamwork ability.

I think you are missing the point of why I posted this, I'm not here to argue that, I'm here to ask if it would be even possible to use these. You see I don't care about wether or not a triad can beat a person with a super stryfe based on skill, all I needed to know was if it was even possible to use these NO MATTER HOW PEOPLE FEEL ABOUT THEM. My neighbor has cancer that will kill him, we don't have the time or money to get anything except cheap stuff, so that's why I just need to know if they work or 100% no matter what I do they can't work

What? What? I thought I just told you - I saw a guy wreck with just a triad against noobs with good gear. I saw another guy with just a hammershot hold off me and my whole team. I've got good gear, and I'm not a noob.
The one caveat I'll grant you is that we're playing in heavy cover indoors. The guy who held me off? Hiding behind a 3/4 lite door - we couldn't charge him because his door was covering a kill-zone lobby that would've gotten us mowed down by other people in other cover. My buddy with a triad? In a stairwell plinking at people as they ran by. Still, provide good cover and you'll find that good loaner gear (that can break, is expensive, can fail, etc.) is not necessary.

What's "not enough"? I'm considering running a double-stack 18 for my next run. That's it. 36 rounds in two stacks. The blasters should have the mags they came with, right?

Those are the cheapest reliable mags I'll (or anyone I've seen reply to this same question) recommend.

Just split the teams! Make it so the heavily geared people are evenly split, no money required, you've solved the issue.

Ok ok, you don't have to get angered I just don't really have that money, it's not me who is paying for all this, I'm a teenager, I don't make that much money. My parents, neighbor, a few people who are donating, and a few aunts and uncles are paying for this, so the less money we have to ask for the better. You point is valid, I'm not arguing here I'm just saying that doesn't matter in the situation we are in, to my knowledge, everyone is on a similar level of experience. So I'm saying I think the gear matters because everyone isn't really a "pro" like you or me because most of them haven't even used nerf guns before, the people who have haven't done it much because they have wars with me and we don't do that often. I mean there are exceptions, but for the most part I would say I am going to have the most gear and experience since I have had many wars, at least 6-7 more than anyone else in the group that comes. I will take your advice on splitting the teams though.

This is going to be such a fun event, plenty of jammed mags for everyone.
Edit: If you are going to just ignore what everyone says and insist the cheapo knock off mags are great why did you make a thread asking about cheapo knockoff mags? Just buy them, either they will work or they won't.

Well thanks for the unending support toad, have a great next war too and if you want to how one try running into the same problems I have and get back to me. I'm not fully insisting them, no on except the person who made the first quote on my post understands why I'm here, I'm here to buy a very cheap mags, preferablely the cheapest which is why I linked this one. I'm not here to argue what is better or what is worst, and we deal with mag jams, so what, it will make it more usable and we will be able to use them again and again if we get mags.

#358924 Bulk mags

Posted by Pineapplepies on 30 March 2017 - 03:56 PM in General Nerf

Bump for above because apparently it decided not to actually register that I posted
Edit:mod please condense post, I am honestly not sure why it posted twice, then also wouldn't register

#358957 Bulk mags

Posted by Pineapplepies on 01 April 2017 - 05:43 AM in General Nerf

I have run three wars, most of which had over 30 people of varying ages, nerf experience, and enthusiasm, some with very little budget. I will say to you again, from experience, it is not your job as host to make sure everyone who shows up has a gear loadout that you think is optimal.  Most of the people coming should be bringing their own blasters, and the available loaners for people who don't should not be magazine fed, especially not fed from cheapo magazines that don't correctly fit or feed. If you want advice on running a war, I am happy to tell you everything I know and I am sure plenty of other people would be as well. If you want me to tell you you're making great decisions by buying bulk mags to use in loaners, that's not going to happen. That wouldn't be support, that would be me lying to you and encouraging you to waste your money. People will come to wars with a jolt and have fun. Fun is what you should be going for here. You're not training elite nerf teams for Endwar or a trip to the SENC. You're having a fun event for mostly non-competitive nerfers to benefit a dying friend. You would probably be better off banning magazine fed blasters rather than trying to ensure there are enough for everyone.

Ok, I think I finally get the point you are getting across, then that decides it. I will still be getting mags, because the main problem is banning mags would just decrease the amount of blasters available by about two thirds and that's not a good idea when I know for a fact a bunch of people won't have blasters. However I think I'm going to take your advice and for the loaners I'm going to get some sort of non-mag fed blaster.

Still, my point was I think it would have been smarter if I provided mag fed blasters because although this is a one time thing, i don't have the intention of letting people keep these, so my thought was that it is smarter to get something I can use more and quite possibly mod them later on. Like for example I was planning on getting champions, and if I did I would be able to theoretically mod every single one to hell and back with pump grips and everything if I ever took a small group of friends with me to endwar.

Thank you for the advice though

Edit:and in case you didn't get it, I meant I'm getting mags still because we need enough for the existing blasters we have, but perhaps not for everyone

#359020 Anyone willing to come out for a Chicago area nerf war?

Posted by Pineapplepies on 04 April 2017 - 01:15 PM in Nerf Wars

Well... showing up is all that really matters, especially considering our circumstances with an incredibly low player count. As of right now, I honestly couldn't care less about what kind of blasters we're going to be using (mod or non-mod), the game-modes we decide to play, or the overall quality of the Nerf War. All I want is at least 15 or so players, a determined location, and a date/time for this nerf war. It's not that I'm being lazy or impatient, but considering the fact that I will probably be moving cross-country in about 3 & 1/2 months... there is a chance that I will have to throw in the towel and drop out of this thread if things don't speed up between now and summer. I really, really don't want this to happen so that's why I keep telling you guys to please help me out with the advertising, on here and on Facebook. We have 3 months to get it together. Time will fly, trust me.

Hmmmmm this isn't good, we are about 6 days away from 3 months until you leave, so here's the deal. I can get my friends in on this if everyone's fine on that, or we could have a small war with whoever we have. As for the others, please just advertise on Facebook, speaking of which Pacnick have you tried advertising to the group in Milwaukee? Look in the wars thread there is a lot of wars within an hour of us so I think I'm going to go advertise there.

#359021 Milwaukee Area Nerf Outings (M.A.N.O.) 2017 Season dates!

Posted by Pineapplepies on 04 April 2017 - 01:21 PM in Nerf Wars


Is anyone going to this in the Chicago area? I'm looking to host a war around 60025 and since you guys seem to be near wondering if we could possibly get some people from here and sort of combine the people willing to come to the war. I mean where anyone who is near us and is willing to come to ours join us, and I can provide about 5-15 people for your war, as sort of a way to increase numbers and level of fun. For ours we have about 5 people so far and planning on doing this around may 20th or 21st. We also will be using more open rules.

#359059 PSA $5 recon mk2s

Posted by Pineapplepies on 06 April 2017 - 10:42 AM in General Nerf

https://www.amazon.c...words=recon mk2
Already picked up 2
Good for super stock springers builds. I plan on using them for homemade pump action with internal mods. Write up coming soon.

Are there actually only 4 left or is there a limit per person

#359110 Paging Langley

Posted by Pineapplepies on 08 April 2017 - 07:30 PM in Off Topic

Does Langley even exist anymore, I have noted an absence of the all loved and hated Langley

#359113 Paging Langley

Posted by Pineapplepies on 08 April 2017 - 07:57 PM in Off Topic

He hasn't suspended me for the semester, so I don't know.

Interesting, slug do you know anything

Kinda miss all the funny screenshots I got from him like the classic translation

Edit:I'm getting march 27th as when he was last active so huh I don't know

#359117 Spring issues

Posted by Pineapplepies on 08 April 2017 - 08:49 PM in Modifications

Okay, it's been a while.
While my limited access to the site has been a drawback, it has t stopped me from participating in the hobby!
I recently got hold of an old BuzzBee tek6, and I really liked the spring in it as opposed to the one in my EAT. While it fits nicely, I ran into some mechanical drawbacks.
The spring is a little short.
We all know very well that dead space is bad (cough cough reverse plunger)
But the spring is more than dead space. I'm only getting 5/8 of the power I can get out of it, and it seems to be grinding against my plunger rod a little bit too.
I need to make a spacer piece somehow, can somebody point me in the right direction?
I don't feel like buying a new spring, and that's not gonna happen for a while.

Do you have a dremel or any sort of tools? I would recommend just making a spacer like you said, I mean you could just find multiple circle shaped objects and glue them together. I believe unlike what slug said you could actually do it without buying a spring, it may be slightly homemade though.

#359118 My strongarms cylinder pop out won't work.

Posted by Pineapplepies on 08 April 2017 - 09:03 PM in Modifications

You know, the ones with the clips that always break off leaving a brick-shaped nub!

Totally off topic but I always have had that entire thing pop off, no nub just the entire piece coming off leaving a rectangle imprint and basically a actually pencil shaped mechanical pencil

Does anyone know how to make this work, all I did is remove the dart pegs to make it compatible with stefans. It does pop out a tiny bit I'm guessing it's the air restrictor but idk I would prefer not to have to remove them. Here is the picture and yes I know that it does not have the barrel thingy. Thank you for whoever can help!

You should have no problem with that working. I removed and sanded the dart pegs and it should work fine, do you mean the shell doesn't fit back together?

#359127 Buzz bee ultra tek Rapid tek vs sentinel

Posted by Pineapplepies on 09 April 2017 - 09:20 AM in General Nerf

Is this the glorious sentinel. I do not own one but might pick it up for its insane performance.

Yes sadly this is the sentinel, it's a true shame to see some idiots at hasbro found a way to basically make a monopoly. My personal reccomendtion would be not to buy it at this price, sadly I don't think it's worth that much. You should if you are going to mod it but as for just leaving it stock your time to buy it was months ago when hasbro wasn't a pain in the ass

Edit:I know I sound depressed but it is true that unless you want to mod it for this price you should get something that's more functional all around or if you have the money because the sentinel is power based, something like a EAT for this price would better serve you in any situation where you need more speed

#359129 Buzz bee ultra tek Rapid tek vs sentinel

Posted by Pineapplepies on 09 April 2017 - 10:40 AM in General Nerf

This is basically a Sentinel in a different shell, with a better priming method and a significantly more comfortable handle. It's easier to turn it into a pump-action blaster as well. Someone brought one to the last NIB SoCal war and it had great performance right out of the box.

Huh, who would have known, I have both and quite frankly I think the sentinel is better but that's just me. Do you know if you can rotate the priming handle to the other side and has anyone done that? I use my left hand to prime and its bothersome to prime sideways so I would use this at endwar over my k26ed sentinel if I could find a way to do that.

#359151 Caliburn: Mag-fed Pump-action Springer

Posted by Pineapplepies on 10 April 2017 - 06:55 PM in Homemades

Do you think you could put a k14 in this? The power is great but what if we went higher fps, I know some homemade come in at like 230 fps like xellas in coops video so if you wanted to could you actually go the extra mile and use the strongest spring I know of.

#359171 Simple Longshot mod?

Posted by Pineapplepies on 11 April 2017 - 07:43 PM in Modifications

I'm surprised it's that slow, I was going to get the 8 kg spring, but now you have me wondering. Maybe 80-90 is the fastest anything can so with the AR intact? Don't get me wrong, that's about what I was looking for anyway, it just seems lower than I would have guessed.

No, but it depends how far you want to go, I have modded one long shot before and actually I would reccomend just buying and using a [k25] because it has more potential, plus you get five LONG springs for 12.15 plus shipping. The only problem is the fact that it is slightly hard to prime, I would recommend getting a pumpgrip if you wanted to go a step further and get a [k26] to work, but the max and strongest spring the longshot can handle is a [k25].

#359172 Another Nerf-puter project

Posted by Pineapplepies on 11 April 2017 - 08:14 PM in Modifications

Could you hook this up with a system, and or could you possibly code this to regulate the flywheel speeds and then furthermore control the thing with dials, that would make this FDL-2 but open source AND in a much smaller and versatile package which would be groundbreaking.

#359211 Another Nerf-puter project

Posted by Pineapplepies on 13 April 2017 - 04:40 PM in Modifications

The fdl2 has dials for Firesign mode:semi, burst, full auto. And rof control. This cannot be done with the mechanicly pushed stryfe.
Whoops on the dart counter meaker. I thought that would have more attention as one of the coolest things.

That's not what I mean, I meant that it would be similar to the FDL-2, and as opposed to having electronically powered pusher, I mean this system or make a dial that can manipulate the voltage going to the motors, and modify the speeds, and potentially have something that can be control the fps.

Yeah the work involved to make it a 'counter' was kind of trivial so I din't highlight that feature, but yeah that should be given more emphasis given it's the most important part of it. Also, I called it a 'round counter' in my post, not an 'ammo counter'. Rounds/ammo... same difference... though "round" seems like the more appropriate word. When I hear the word 'rounds', I'm thinking darts in a clip... when I hear the word 'ammo', I'm thinking darts in a scavengers bucket. IDK, LOL!!!
Pineapplepies, that's the first I've heard of 'FDL-2'... I'll have to look in to that. As far as controlling flywheel and feeder motors, I think both features would stay within range of the 328p. The select fire feeder motor thing would require probably 4 GPIOs (2 switches on a dial => bits for 4 modes, a feeder position switch, and motor driver output), and some simple logic fed from the remaining rounds variable. The flywheel could be controlled with a logic level FET (I'm a big fan of those) and analogWrite() I believe, since that uses Timer0 and the IR sensor is rigged to Timer1. Not 100% sure, but one problem I forsee with using Timer0 analogWrite(), is it may introduce some error in the RPM measurements (which gets micros() from Timer0). I think the errors would be negligible though, and if they weren't then maybe analogWrite() can be ported to use Timer2 for this project (I've ported a servo lib to another timer on an unrelated mega based project... wasn't that hard to do). With 3 analog inputs left, adding a 'flywheel speed dial' to that would be trivial.
Now my mind digs deeper down the rabbit hole... how about developing a PID loop to set actual FPS with the dial... that would be tight!!! We could get the flywheels smart... make them adjust up/down depending on what FPS is coming out the other end.
Anyhow, my time to work on code can be hit/miss depending on my work/family schedule. This is open source code, and I'm no expert coder. There are many things that could be done more clearly/efficiently, on top of adding desired features. I haven't shared on Nerf reddit... I figure one place is better than 2, and Nerf Haven seemed the best spot for this. That said, I might put this on github if there are other dudes wanting to work on it.
At the moment, it compiles around 84% progmem with the useless splashscreen, and 69% without the splashscreen. That leaves plenty of 'hard drive' to add features. SRAM is at 82% with or without the splashscreen, but so far the heap hasn't crashed on me. Before I was using float arrays, 90% SRAM, and that was crashing. So, when we start talking about adding more to the data tables (like current, etc...), or expanding the max clip size, we may run in to the limit of the 328p. That said, I've got some extra esp8266's. I think the code for that would be even simpler, since the ide has built in esp stuff that does better than 65nsec (so no need for input capture, and direct port probably won't be necessary). That would make for a much more compatible and easier to read code, but I enjoy squeezing blood from rocks.

Yes, that's what I meant, I mean find a way to allow this to control or post how you can control the speeds of the motors. Some people may not think it's useful, but when you get into the area of FDL-2 performance you may not want to give some nasty welts so you can turn down the speed. My other idea with that was that if you are in a really long battle you can limit the voltage going to the motors, so if you only get one 2s pack you don't burn through your battery too fast. And yes, that's exactly what I meant, finding a way to control fps.

#359212 Demolisher absolver

Posted by Pineapplepies on 13 April 2017 - 04:43 PM in General Nerf

Does anyone know of how to make an absolver for the demolisher hamp? I don't really know what I would use and suggestions and material list would help. There aren't really any good guides on this and I know I would want a coupler but not sure how to make the multi barrel system.

To clarify, what I'm asking here is I understand I need a coupler system, and I need a bunch of a certain size of other couplers to make different attachments, but I'm wondering what I would use and how I would do it

#359235 Demolisher absolver

Posted by Pineapplepies on 14 April 2017 - 12:18 PM in General Nerf

You could use CPVC in a 3 shot or 7 shot configuration (assuming the 7 shot configuration fits; the 3 shot definitely would).

Ok.... but still, how?!?!? I know that's how I do it, but where do I start, better question, what do I go and buy to make it???!? I know I should use either a twist fit or a regular coupler but then what about the actual piece that holds the cpvc, like what holds those pieces in place. I don't know if any pvc part that would fit in the back of that launching tube, like what size coupler or piece what I use


Been done, no offence intended, but wasn't this on an SBNC show? Where some dude did what your asking about? Cuz if thats what your thinking about, I think he explained how he made it.
But seriously, just cut out the inline barrel thingy, put some CPVC inside, and puddy that shiz up
I mean, I honestly would just couple it with CPVC and use it as a built on HAMP system.

Checked, I know which video you are talking about but no he mentioned conduit, not what we could use here in the U.S, and I mean I want it to be REMOVABLE and able to fire one dart or three. I will ask the question and clarify more here, I want a REMOVABLE system where I put one coupler piece, and then can select different types of barrels so I can use megas, three darts, one dart, missles etc. What I don't get though is how do I make said attachments, and what materials do I use? Like what size coupling would actually allow me to use three darts and then also one?

And also, I don't care what I have to buy/use to do this, including if I have to print something because I have a 3D printer, I can make next to anything but need to know how

#359336 Demolisher absolver

Posted by Pineapplepies on 20 April 2017 - 10:10 AM in General Nerf



I've seen your prior posts and you seem pretty smart (unlike many other posters here and elsewhere online). Therefore, I firmly believe all you need to do is search on NH for "absolver" and look at the pictures of what people have done. There is no "trick" or special part to use. It's honestly as simple as figuring how to guide high pressure air from one opening into a 3 or 7 bundle of barrels.


I made my own set of absolver shells and couplers by going to a bigbox hardware store and looking at what PVC screw and friction fit couplers, pipes, tubes, and other doodads they had and just brainstormed internally for 15 minutes. I then bought a wide variety of sizes and shapes (they're so cheap) went to my workshop and just experimented with only hot glue, a saw, a mitre box, epoxy, PVC cement, an X-acto knife blade, and polystyrene card stock. Literally, that's all I did and was able to figure it out despite being one of the lowest IQ members on NH.


Here, look at what I did:




No, I don't have the part numbers or exact dimensions, but you don't need them if you go to a bigbox hardware store and just spend an extra $4.75 on PVC parts.


In hindsight, I would have used a screw couple with a larger opening, but that's the only thing I would have changed.


Based off of this, I likely will use this another time because I'm planning on using a 1/2 inch cpvc coupler, however, I will use your system. I know this would be a weird part if it exists, but does anyone know if there is a cpvc coupler PLUS a screw couple part? Like I'm saying a screw coupler of a certain size, then the inner diameter fitting cpvc through friction fit.

You mentioned something about 3D printing, which I've done a bit with for absolvers. I made a simple 3 shot barrel in CAD, here it is:

Just stick a stub of 0.5" CPVC into the back to attach it to a coupler system.

Also here is a link to the .STL, if it doesn't work for some reason let me know:

Using this, printing this today, do you know if this is airtight already or should I just wrap it in tape so no air escapes?


I did it, just the way I had said it. All you have to do is fill the head with hot glue, add more stuff/hot glue to kill dead space in plunger tube, and cut down barrel/epoxy on 1/2" cpvc pipe and if you want a coupler, put on a coupler. Hits like a truck on steroids singled, went so fast using a stock dart that I couldn't see it.

Ok cool, the group consensus seems to be to use 1/2 inch cpvc, so that's likely what I will do, thank you

#359499 Similar design, but NEW DARTS

Posted by Pineapplepies on 27 April 2017 - 10:02 AM in Darts and Barrels



Found these, wondering if these basically are the same as X-Waffles because those are good darts, but these are cheaper and maybe even a better dart.


Edit: they come in many colors, and i would think they would preform the same but want to know if anyone has these already

#359501 Similar design, but NEW DARTS

Posted by Pineapplepies on 27 April 2017 - 10:42 AM in Darts and Barrels

Same tip geometry as waffles, but might have more give on impact.

So does that translate into working better or worse for accuracy and fps? My guess is maybe actually worse because of the gaping and un-even hole in the tip, I don't know any physics yet though but im guessing you do slug

#359506 Similar design, but NEW DARTS

Posted by Pineapplepies on 27 April 2017 - 11:47 AM in Darts and Barrels


I think it's going to come down to simple testing.


I'm curious as to how these would do in flywheel blasters.

Yeah I may get these, anyone else feel free to get them too, anyone know if these have been mentioned before or am I the first?

#360127 2017 Modification/Homemade Contest

Posted by Pineapplepies on 26 May 2017 - 01:02 PM in General Nerf




 I'm confused. What's an "Ultimate" blaster mod writeup? 


In general, though, if you build a blaster and you take the pictures and you write the instructions (i.e. don't copy and paste), you're eligible. Ideally, if your mod is based on someone else's work, you at least have something a little extra to make it "yours." Even if that's mostly an aesthetic addition.


Also, be sure to credit whoever your work is based on.

He is refering to lorddraconials way of calling his "everything basic" type mods, for example: a non-cut, non-painted firestrike with increased seal, padding, spring, ar and lock removal, and nothing besides that. It's a maxed out blaster without any shell painting, reinforcing, or crazy additions, and excludes anything related to replacing or improving parts. It's a extreme sleeper if you know what that is, no modding can be detected unless you look very closely or note the slightly different spring.(In fact this is honestly sort of overpowered in some cases because you can bring it to a stock only war and have it pass for a regular blaster, and the preformence isn't enough different to get you kicked out, but enough to provide more range).



Heh heh, sorry for not explaining that part... What I meant was, all the basic, easy modifications in one big write up (ARs, better seal, spring upgrade, no deadspace, lock removal, reinforcements, and a paint job).
Hope that clears it up... Sorry for the confusion.

Bubba, i would caution you on making a ultimate blaster, because Jwasko said you have to change at least something something to not plaugerize, and as you know drac has MANY videos out there. However, my suggestion would to be is do what you asked about, and then put something crazy, or add some special features and or cosmetics to make it earn more points, because every point counts!



Jwasko, so let me get this straight, are modded water blasters allowed? And like do you have to have an amazing paintjob or colors to get a lot of points in the aesthetics category?

#360128 JSPB B&B mini-hopper

Posted by Pineapplepies on 26 May 2017 - 01:14 PM in Homemades

This is a design that is easy to make and it can allow firing shots in rapid succession.

Holy crap, not the greatest english, but who cares, this is amazing, mad props man.This looks amazing, if you could post the files you made this from and the parts list, I would imagine the whole community would thank you. Also, besides posting the files, try selling these! I can tell you depending on the price i would buy one of these


Edit:if you are with the JSPB group, tell them their products are great, but it would be appreciated if files for this were given out. I know you want to make profit off of these, but do everyone a favor and allow this to be open source if they want, and give the files out. I can tell you that it won't really impact your sales, in fact you may sell more because there will be many ways you can do it, aggressive and closed marketing is what made sites like tacticoolfoam.com get bad reviews and a bad rep, don't follow that path.

#360130 Chest rig question

Posted by Pineapplepies on 26 May 2017 - 01:25 PM in General Nerf

Hello everyone, I know i have asked this before but I didn't get this answer out of that. So anyways, I have found this nice looking chest rig



I will be likely getting it, but what I'm wondering is more so if m4/ar15 chest rigs like these would fit 12 dart clips. The molle webbing on there is enough for me to want to use them with the fast mags i will be getting. But i need to know if the built in slots would work for any mag or other things like blasters.



#360151 Chest rig question

Posted by Pineapplepies on 27 May 2017 - 09:18 AM in General Nerf

Recommend these, cheap and reliable. Holds 12x18rounders at max capacity.

That's what I use and I've very happy with it, even when I'm using it to hold twelve 18 dart box bags.

Guys, I know you love to rave about this chest rig, but do me a favor here please and I don't need any more people reccomending this rig. Let me come clean here, i am planning to get really into nerf, and I am into spending more money on something that can get you the furthest as opposed to spending money on something cheap and have it it get you as far.

I have found this rig, and noticed it has molle, I need that, for I have found a really cheap mag holder that I'm not going to disclose for reasons of it going out of stock soon after it's shared. It holds 2 box mags for roughly $12, and on that rig I linked I can hold 18 stick mags, and up to 38 STICKMAGS if I'm willing to spend the money. That's an insane amount of rounds, around 800 to be exact.

Now I'm not planning on getting that yet, but back to the main topic, I would like it if people told me wether or not the built in storage fits 12 round magazines, I don't need to know, I'm set on getting this anyways, but I would like it if people stopped trying to get me hooked on another thing and answer my question.(note. I am already getting what you mentioned for others, my squad, but all I need to know is about one fully decked out kit for me.

#360162 Chest rig question

Posted by Pineapplepies on 27 May 2017 - 07:10 PM in General Nerf

Unless you're dual wielding double hyperfires at maximum voltage there's no possible way you need 800 darts on your chest, to say nothing of the fact that you would be a massive and slow target for everyone else.

As a former XC runner, and having been on countless hiking trips and times with 35+ pounds on my back, i think I can EASILY carry something that would weigh at most no more than 20 pounds across my whole body.

But yes, I'm planning on running a hyper-fire, and that was all theoretical

Edit:and then also add a year of training and pushing myself to sprint with this full rig on, plus all I need to do is just simply have enough blasters. I can be entirely immobile and as long as I have a good cover fire I can easily take down hoards of zombies with the blasters i will be using.


If a chest rig will handle 18 dart box mags no problem, why wouldn't it handle a 12 dart box mag? Maybe I'm misreading something?
Also, if you're going into Nerf without regard to cost (lucky you!) and you also know you're getting this chest rig anyways, what exactly are you asking for?

Yes, this seems to be a big misunderstanding, and I apologize for that, I WILL MAKE THIS CLEAR AND GET YOUR EGOS OUT OF THE WAY PLEASE. I'm asking simply if the built in storage(made for M4/ar15/multiple other guns magazines, aka the 5.56 round) would fit 12 round NERF magazines, that's all. I need to know before buying the product if I can count on those pockets fitting my box mags.

#360195 Chest rig question

Posted by Pineapplepies on 29 May 2017 - 05:51 PM in General Nerf

I doubt it. This isn't a slight on you, it's just that there's no setup that will do this with nerf. Airsoft maybe, but not nerf. I know you said you need good cover fire, but that's kind of silly since if you have good cover fire you can take down hordes of zombies with a maverick.
You can train to run with a 50 pound load (real soldiers do it, and more) but you'll never be as fast as you would carrying a 20 pound load. That's just how humans work. The most likely scenario here is that the people you thought would be covering you will decide to run (probably a correct decision), you'll tag out a couple dozen zombies, and then get nommed. Fifteen minutes later, all of those zombies respawn. Unless you were pivotal in finishing a major mission, you didn't accomplish much, and now you don't even get to enjoy your $500 loadout.
However, this is all said with the caveat that if the most fun thing for you to do is to be the guy with 800 darts, then you should 100% be the guy with 800 darts for as long as you can. Just don't think it will make you invincible.

Yes, I know, that's why I'm only doing less than a 20 pound load, i know I can't run too fast with 35 pounds on my back because it does weight you down. Plans already changed, and I'm expecting less people for my squad, so I will need to carry less stuff, I am still wondering. Does anyone know if those M4 magazine slots work with the 12 dart mags, I still want to know that and no one has answered me.