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#149391 You Guys Should Take A Look

Posted by Green Riptide on 04 April 2008 - 09:16 PM in General Nerf

I was pretty disappointed in the first post's attempt at an April Fool's stunt, but what really saddened me was that VACC would post a list of what were frankly some excellent ideas and then say that he wasn't going to follow through with any of them.



Why? Nearly all those things ARE coming, they're just coming to NerfHaven instead of NerfHQ. Are we buying you a plane ticket to Armageddon, sadly no, but everything else we are working on.


Oh.
I see.



#148872 You Guys Should Take A Look

Posted by Green Riptide on 02 April 2008 - 05:47 PM in General Nerf

I was pretty disappointed in the first post's attempt at an April Fool's stunt, but what really saddened me was that VACC would post a list of what were frankly some excellent ideas and then say that he wasn't going to follow through with any of them.



#145152 Yes, Another Noob With Nf Problems

Posted by Green Riptide on 14 March 2008 - 09:20 PM in Modifications

I never saw the result of what was supposed to be an acid test of a modified NiteFinder that someone claimed would shoot "100 feet". I don't know what happened, but it never made it to the test site, I think.


-Piney-


Here you go
http://nerfhaven.com...topic=10116&hl=
tl:dr it didn't hit 100, but it was a solid mod that consistently hit 70' under rigorous testing. PN maintains that it fired 100' when he had it; ridiculous factors such as temperature and altitude are considered.


Relating more directly to the topic- I'm personally not too sure that "you should be able to tell if it's too tight" means anything to me. "You shouldn't have to screw things in" is also pretty subjective. As someone fairly new to this I don't have experience with a wide range of barrel materials; my CPVC take a little effort to get darts into, but I don't screw anything in. I honestly have no idea if they're "too tight" since I have no calipers to measure ID with. I get the feeling the OP migth be in a similar boat.



#143919 Xbow Question

Posted by Green Riptide on 04 March 2008 - 09:23 PM in Modifications

Just to double-check, this is essentially the same for all springers, yes?



#142708 Wob+

Posted by Green Riptide on 26 February 2008 - 09:46 PM in Homemades

I love the look, but it seems terribly unwieldy. Maybe a stock with a hole drilled through for dart loading? You could also do some fun things with BBB-style cocking if you attached a foregrip to the barrel.



#143394 Wob+

Posted by Green Riptide on 01 March 2008 - 09:48 PM in Homemades

Well, I had an idea involving a clip, but the barrel being surrounded on all sides by the plunger kind of makes things difficult.

On a side note, the first thing to come to mind every time i see this topic is Word of Blake.



#141205 Why Did You Choose Your Username?

Posted by Green Riptide on 19 February 2008 - 12:44 AM in Off Topic

My chosen screenname was already taken when I signed up for Infantry Online, so I took the pansy route- instead of thinking up something decent I just chose a random combination of adjective and noun.

I did, however, invent a lovely little backstory for it.

If you've ever looked closely enough at the label of your favorite alligator-themed sports beverage, you probably noticed that the flavors are named with similar adjective/noun combos (Fierce Berry, Cool Blue, Xtremo Mango, etc.) One of these flavors - the purple one - is actually named Riptide Rush. It was about a week or so after the invention of my new name that the association was made for the first time. "Hey, isn't that a flavor of Gatorade?" would be repeated dozens of times through the following years, and every time the question is asked I respond with this:

'No, Green riptide is not a flavor of Gatorade. It used to be, though. You've probably never heard about it; Gatorade has covered it up pretty well. See, right after their mysterious blend of electrolytes hit it big the scientists who created Gatorade thought it would be wise to expand the line of flavors. They knew that everyone had heard of the product, but they wanted to keep the brand fresh so it wouldn't just be a fad- so, they locked themselves in the lab for days, mixing and formulating to add more punch to Gatorade than ever before. What they emerged with was a green liquid that seemed to glow from within, a bizzare side effect of the incredibly potent chemical blend they had just mixed into the standard lemon-lime Gatorade flavor. When the lab director, an aging but well-respected founder of the enterprise, tasted it, he said the lemon flavor was almost entirely gone- the new beverage packed a powerful lime taste. Pressed for time due to the time they had spent in the lab, the Gatorade employees rushed the new product through marketing and developed a catchy new name for the wonder drink- "Green Riptide." It was moved through so fast that no one else even bothered to taste it. In the frenzy to get Green Riptide to the shelves, immense stress was placed upon the lab staff, and no one thought it unusual that as the process was coming to a close a week or so later the lab director did not show up to work, calling in to complain of a headache. Production started, and a batch of 5000 bottles of glowing, mysterious Green was sent to a small community in Northern Florida- Lake Como. The test market included a summer camp on the lake, and in the heat of summer the active citizens of the town were eager to try this strange new sensation. The Monday after the official test market release, the lab supervisor was again absent, but this time with no phone call. On Tuesday he was found dead in his apartment, where he had been since late Sunday afternoon. the coroner reported that he died of a neural overload, probably due to undue stress. No one thought to make the connection. By Wednesday all 5000 bottles had been sold, and the lab team prepared to make a second batch. They were halfway through the mixing process on Thursday when a man burst into the lab, screaming that they had to stop- something was terribly wrong. In the streets and homes of Lake Como lay 3854 corpses, and in the veins of each and every one flowed Green Riptide. The electrolytes in the drink were too much for the human system to absorb- the energy simply overloaded the brain, frying the consumer alive in a slow and painful death ending days after the first sip. The remaining citizens numbered only a few thousand, and a few can still be found today. They are scattered across the globe in institutions, old folk's homes, and hospitals. The authorities will say that they are delusional, or simply crazy, but the truth is out there. Over four thousand slowly rotting corpses were dumped into the now-tainted waters of Lake Como by Gatorade, and the remaining residents paid off or simply disposed of. Today Lake Como is restricted territory, declared unsafe by government officials paid off by Gatorade- but go for yourself, and see the true face of Green Riptide in the oddly glowing reflections from the lake. Tell everyone you know- Green riptide was a flavor of Gatorade, yes- until it killed all who drank it.



#140129 What Was Your First Nerf Gun?

Posted by Green Riptide on 14 February 2008 - 01:08 AM in General Nerf

My first NERF dart-firing item was a SSPB-ish thing that came in a kid's meal at Sonic. I've still got two.



#138718 Use Of Cell Phones In Wars...

Posted by Green Riptide on 05 February 2008 - 12:44 AM in General Nerf

I can easily see this becoming a hot-button issue.

If you're running a small to medium scale war, up to probably 25-30 a side, there's likely to be enough action to keep everyone busy. when you get into the 20s and 30s on a team, then sometimes it'll be slower at some points of the battle line and other places it'll be very intense. In airsoft and paintball, at least, usually "squad radios" are available for use only past 25-30 per side unless the playing area is very large to simulate fog of war. I suppose NERF is more relaxed about mil-sim than the aforementioned sports, but still. There's a certain degree of awesome lost when you're texting your buddies across the band of trees with "R U DEAD?!". I mean, half of the fun i get from woodsball is not knowing where the fuck the other team is, so every corner is an adrenaline rush.

I guess it is really up to whoever is running the war / what has been agreed upon by participants, but unless you've got a lot of ground to cover or a lot of people to keep track of... just not worth the effect it has one the game. Organize into squads for bigger games, send runners, have a system of hand signals.... hell, if you're in enough trouble that you need to let your team know right now you're probably not gonna make it worse by yelling.



#138991 Use Of Cell Phones In Wars...

Posted by Green Riptide on 06 February 2008 - 06:45 PM in General Nerf

I need to get into a HvZ game, but Central Ohio, me being able to drive and unavailability have caused me to mod


I was pretty sure I'd heard OSU had an HvZ game going, but I haven't followed up on it... guess I ought to.



#153509 University Of Cincinnati

Posted by Green Riptide on 27 April 2008 - 07:41 PM in Nerf Wars

I'll be there for the next five years in alternating semesters. Looking forward to it, obviously. Do you happen to know when the breakdancing club meets, twitch/bpso? I'm rather interested in both clubs. Also, waivers are a pain but obviously the right move here, so good call.



#142108 The Vulcan

Posted by Green Riptide on 23 February 2008 - 02:27 AM in General Nerf

One wonders how much work it would take to rig a backpack car battery.



#142193 The Vulcan

Posted by Green Riptide on 23 February 2008 - 01:45 PM in General Nerf

I think a box on the right side would be great. Nobody wants to run around with the belt hanging around. I mean you could trip on it, and if you play on concrete, like me, in a t-shirt and basketball shorts then you wouldn't like that happening.


Great, so make one and post a writeup. :P
a on a side note.. 'Oro?' kenshin?

a second side note to everyone- please excuse my lack of [/sarcasm] tag after the car battery post. I forgot that sarcasm isn't always readable on the interwebs.



#154963 The Nerf Warrior System (nws)

Posted by Green Riptide on 06 May 2008 - 08:30 PM in Homemades

I have a wonderful mental image of Neo coming into the lobby and pulling out an endless series of magstrikes thanks to this thread. Seriously- four pre-pumped magstrikes on the back and one in each hand would make for a ridiculous foamstorm. Ridiculous in several ways.



#138505 The Chief Is Using Nerf!

Posted by Green Riptide on 04 February 2008 - 12:37 AM in General Nerf

In 3 you can equip different armor sets, including this one (Close Quarters Specialist or some such).



#138495 The Chief Is Using Nerf!

Posted by Green Riptide on 03 February 2008 - 11:52 PM in General Nerf

Agreed, that very much resembles a NF



#154633 The Brink Of Frustration

Posted by Green Riptide on 04 May 2008 - 06:14 PM in General Nerf

At first I found the hard-assery around here to be a refreshing change from the sort of 12-year-old populated wastelands of the internet, but to be honest the novelty has worn off and now you look a little precocious. People waste more time and energy calling each other out on things already; I just kind of get the vibe that six people posting "wow, you really ought to be banned for this post" and then three more posting "you shouldn't post in a thread just to tell people they're about to be banned" isn't really how the place was intended to operate. The essential problem of NH is that the nature of the activity attracts a lot of kids who fit squarely into the prepubescent e-penis-concerned videogame-forum-flamewar stereotype, and I think that will continue to be the main struggle on this forum until the day it dies. I'm not even terribly sure how that could even be addressed; mandatory no-post periods of a month or two following account registration? That would ensure that people had a better idea of how this place operates and would kill some of the noob questions from potential members with little patience, but could maybe repulse actual wanted members. Raise the age limit to fifteen or sixteen (or beyond) maybe?

In short, I was rather off-put to see yet another one of these threads. The fact that it exists is probably in indicator we're doing something wrong; whether that means our expectations are too high or that new members aren't understanding (or any number of other problems) remains to be discovered.



#155656 Summer Ohio War

Posted by Green Riptide on 12 May 2008 - 10:43 PM in Nerf Wars

I'm just going to resign myself to not being able to make it to any wars until I start attending UC in the fall. :[
that does give me plenty of time to finish up mods, though.

There are several parks around the east side of Cbus that would probably do very well indeed.

(by the way, lynx, I can't get the FF i bought off of you to work. i have a few ideas, but... jesus, what did you DO to it?)



#145111 Suggestions For Lan/online Multiplayer Games

Posted by Green Riptide on 14 March 2008 - 06:06 PM in Off Topic



Wait what was that? Your vagina made you quit WoW?

Someone's just a little pissy because they don't have an Effeminate flying mount like I do.



You're right. I hate my girlfriend and real job. I'm just gonna sit in my parents' basement, eat cheetos and whine about my acne over teamspeak....that's working out sweet for you, right?


All the cool kids use Vent, VACC.



#145026 Suggestions For Lan/online Multiplayer Games

Posted by Green Riptide on 13 March 2008 - 07:43 PM in Off Topic

Soldat.


MADNESS!

I've been playing quadradius some recently- online space checkers with power-ups.



#143137 Spring Ohio War

Posted by Green Riptide on 28 February 2008 - 11:50 PM in Nerf Wars

I lied. I'm pretty sure I will be able to go now and maybe also make the Columbus one. I'll be bringing quite a load of guns so if anybody needs a loaner or is interested in buying something it's no problem.

30 days.


wait, what Columbus one?

I will not be able to attend this one.

Lynx, check your PM's.



#143573 Spring Ohio War

Posted by Green Riptide on 03 March 2008 - 01:00 AM in Nerf Wars

a 10 yr old


virgin ears!



#145455 Spring Ohio War

Posted by Green Riptide on 16 March 2008 - 07:35 PM in Nerf Wars

I look forward to seeing you all kicking your asses KILLING YOU SOON.


fixed.


Since the OHNO poll has drifted off the front page, is this the designated OHNO planning thread now?



#146176 Spring Ohio War

Posted by Green Riptide on 21 March 2008 - 05:25 PM in Nerf Wars

That's what the Internet is for.



#143871 Spring Ohio War

Posted by Green Riptide on 04 March 2008 - 05:27 PM in Nerf Wars

Yee Haw Ohio.

Someone has their primary states mixed up. :(

Is anyone planning on documenting this war?



#144726 Spawnball: Scun's Next Take On Ctf

Posted by Green Riptide on 11 March 2008 - 03:51 PM in Nerf Wars

Star Wars: Battlefront with a single, moving respwawn point? Do Want. Sounds like this would turn into tournament-paintball-style CTF where the actual flagging action is minimal until all or nearly all of the other team is downed anyway.



#145595 Spare Time

Posted by Green Riptide on 17 March 2008 - 08:30 PM in Off Topic

I can understand if you read through a thread you saw in the modification directory and don't realize the date of the last post... but to necro this thread means reading back several pages in the forums, which should sound a few "these might be old posts" alarms no matter what.

Actually, might it be possible to add a disclaimer to the top of the mod directory reading something like "Be sure to check the date of the last post before replying to threads you find here" ?



#141187 Pop Point Integrations

Posted by Green Riptide on 18 February 2008 - 11:49 PM in Modifications

For as much as he's added to the forum in the past month or so, cole seems to have received a disproportional amount of flak- almost every comment in everything he's posted has been negative. I'll agree that this doesn't look like the most functional bastard ever, but if nothing else the amount of effort you're putting into this is commendable. I guess if this is what works for you... well, you're just weird, but whatever.



#141276 Pop Point Integrations

Posted by Green Riptide on 19 February 2008 - 04:00 PM in Modifications

*Sticking a Manta on a Crossbow is about as functional as putting a bayonet on a hand grenade.



Kabumei - the art of the sharpened grenade. Enjoy, Piney.
http://video.google....329925136346543



#141571 Pop Point Integrations

Posted by Green Riptide on 20 February 2008 - 06:20 PM in Modifications

Kabumei - the art of the sharpened grenade. Enjoy, Piney.
http://video.google....329925136346543


At first I thought that that was real, until I saw him stab the 'nade into his mouth.


not 'nade... Kabumei.



#143917 Petg At2k Quad Barrel Write Up

Posted by Green Riptide on 04 March 2008 - 09:18 PM in Modifications

Since it's active now- my AT2K, as far as I can tell, never had the crucial O-ring. When I opened it there was nothing there. Is that particular O-ring really necessary, or can substitute with something else such as the aforementioned glue?



#142663 Paper Wrist Band

Posted by Green Riptide on 26 February 2008 - 06:02 PM in Nerf Wars

industrial-size rolls of colored e-tape are wonderful multi-purpose tools.



#138866 Paid Forum Subscription

Posted by Green Riptide on 05 February 2008 - 08:11 PM in Site Feedback

No, obviously. The only way you could get away with that sort of thing would be if the hobby was already massive.
Besides, there's already shirts, albeit really ugly shirts.



#140092 Ohno (s)

Posted by Green Riptide on 13 February 2008 - 10:28 PM in Nerf Wars

Whetstone looks good. I'm not into the idea of paying to play. A junkyard would be amazing but possible teenagers with paintball guns doesn't appeal to me and a junkyard could be dangerous - lots of sharp metal and shit everywhere.

Was Whetstone where you played last time? That's my vote.


Because teenagers with nerf guns are better :(
It should be understood that the 'junkyard' is not actually a junkyard; the park owners just dumped a bunch of 55-gallon drums, old wooden crates, and tires in the area. There are no sharp objects or extreme environmental hazards; the most you can do is trip over a 2x4. I enjoy the nearest woodsball course and the junkyard immensely- the junkyard is overgrown most of the time and is great for ambushes, and the woodsball course doubles as a 'horror-maze' type thing in the fall, so there's plenty of winding plywood-and-tarp constructions to sneak about in.

Hmm. I could probably get away with going to Cinci on the grounds of a 'college visit' over spring break.
Bpso- I'll be at UC on the 18th for one of the aforementioned college visits. Will you be on campus that i could meet up with you, perhaps to buy things?


Lynx, If you're okay to go we should see about carpooling.

No matter what happens I'd probably need to borrow blasters. My current functioning armory (i.e. not dissasembled) consists of 1 (one) maverick. ._.



#141181 Ohno (s)

Posted by Green Riptide on 18 February 2008 - 11:25 PM in Nerf Wars

What is the status of UC?



Well, the campus tour guides mention NERF wars as part of campus activities students can take part in :P



#141440 Ohno (s)

Posted by Green Riptide on 19 February 2008 - 11:20 PM in Nerf Wars

Hey, Green Riptide. I am going to need something in return for that...

I'll sell it to you for 3$

done. PM me.

SATURDAY MARCH 29TH IS THE DATE OF THE FIRST OHNO!
Can you do this?

er.. no, I can't. :[



#141414 Ohno (s)

Posted by Green Riptide on 19 February 2008 - 09:50 PM in Nerf Wars

I'll gladly take that firefly off your hands, lynx- i'm cooking up something in that department myself.

Again, just to clarify, I'll most likely be free the last two weekends in August if you want to hold a late summer war. Two wars would be pretty sweet for those of us who are rather incapacitated for most of the summer.

In regards to UC-- seriously? 50+ in front of Langsam every Friday?



#140332 Ohno (s)

Posted by Green Riptide on 14 February 2008 - 08:49 PM in Nerf Wars

Eugh, can't do the 29th. I can do the first (as in saturday the 1st), third and fourth weekends in march, and the first three weekends in April. I can also do the second weekend in May, and then I'm on tour until August 9th.

current arsenal-

presently disassembled guns marked with a ~

~ latest-gen NF with SSPB integration, CPVC'd, handyman spring. Pending further integrations.
~ latest gen firefly. Pending further integrations.
~ latest gen maverick. Pending further integrations.
~ Minimized (lol) Sonci Drive-In SSPB-thing. Waiting to be integrated with the NF.
~ red AT2K waiting to be integrated with the firefly.

two more SSPBs, also probably going on the NF (yes, seriously.)
one stock maverick.
one stock red AT2K.



#139930 Ohno (s)

Posted by Green Riptide on 13 February 2008 - 12:54 PM in Nerf Wars

I probably won't be able to do anything this summer, but April might work. I can't go the 12th, but the week before that is my spring break.

As for location, I nominate Fran Bar Park. That's where my friends and I go for all our paintball escapades. Its easy to find and has two large woodsball courses perfect for CTF, two speedball courses, and a junkyard that'd do very nicely. The fee to play there is 25$ a person if you bring your own crap.

pictures and official site
http://www.franbarpa...gapaintball.htm

Overview
Posted Image
Junkyard
Posted Image



#142914 Nonstandard Game Types - Ideas, Rules, Etc.

Posted by Green Riptide on 27 February 2008 - 08:13 PM in Nerf Wars

As for the commenting on LARP...drop it.


Fine, but that doesn't make it any less gay.


It should be noted that Humans vs. Zombies is larping.

In response to Piney's Idea of Passing a football, Falcon and I are working out the rules for something similar using foam frisbees... I'll post something about it in here when it's figured out fully.


Gametype Concept:
Ultimate NERF


Who doesn't know how ultimate frisbee works? Since this board is mostly college kids I'd say not many. people play it in gym class and it is the second unofficial sport of college life, behind beer pong. Unless you play quarters, lamewads.

So here's the breakdown. Ultimate NERF is a chaotic speed-CTF gametype concept with two flags [frisbees, usually]. Utilizing the basic concepts of Ultimate Frisbee, this game will involve passing a throwable object [flag] from one end of the field to the other. It should be played in an area that is fairly large and relatively open, though just using a soccer field might be a bit too open.

There are two flags; we'll call them red and blue. red flag is on one end of the field, in an easily definable area- under a tree, in an endzone, past a certain line, whatever. blue flag is similarly placed on the opposite end of the field. Flags should be throwable/catchable objects; NERF footballs, frisbees, various types of balls, even socks if you want.

Red team starts in the blue flag area and vice versa; Each team's goal is to bring the enemy flag back to their flag area. This entails running out to the opposite end of the field and grabbing the flag and then passing it back ultimate-frisbee-style. This means that you cannot move with the flag other than to pivot (one foot stays in place while you utilize the other to turn about.) The flag must be chucked, tossed, hurled, or otherwise projected to a team member in order to advance its position.

Ultimate NERF would be non-elimination. Any player can be shot at any time, with the penalty for taking a hit being a time-out whose magnitude is to be determined on a situational basis. To prevent too much chaos in the middle of the field, players should quickly and expediently make their way to a timeout area for the duration of their time-out. The time-out area could also be varied, but should probably be located off to the sides rather than in a flag area, since the action should be going back and forth the whole time. timed-out players should not provide cover for their still-in-play teammates while exiting, etc.

If a flagger (person holding flag) is shot they must drop the flag where they were shot and take a time-out.
The flagger may shoot while holding the flag.
The opposing team may intercept the flag when/if it is thrown, and if they do they may run while carrying it to return it to its starting point.
If an opposing player is shot while returning the flag they must drop it where they were shot and take a time-out.


I think that about covers it. Plenty to be tweaked here- if you have an open area that is the proper size but has no obstacles, here are some possibilities:
Ignore the time-out area rule and allow timed-out players to stand in place and act as human shields.
Designate a certain number from each team to be unarmed "rushers" who may gain certain benefits from being unarmed; they can take an extra hit before being timed-out, or something similar.
Ignore the time-out rule in favor of a "you must run back to your start point when hit, but may then continue play normally" clause. Basically a respawn.

It obviously would take some tweaking, but I think it could work. The initial standoff would last a decent while, but once one team got ahold of a flag things would more than likely stay fast and furious for the duration.