Or Tim's:<
we can get bertucci's
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There have been 229 items by hoongfu (Search limited from 12-November 96)
#324293 Philadelphia Winter Nerf War Dec 22nd DATE CHANGED TO DEC 22nd!
Posted by hoongfu on 09 December 2012 - 03:58 PM in Nerf Wars
I will be coming to this war... If any one has a stock, or very lightly modded Longshot they are looking to sell, I'll by it for 30 dollars. I need one in fairly good condition, for a friend of mine.
I have two, so you can choose yellow or blue.
#324292 RESCHEDULED DUE TO WEATHER: War at 'The Grid Code' Indoor Ner
Posted by hoongfu on 09 December 2012 - 03:53 PM in Nerf Wars
#321464 Nerf Podcast
Posted by hoongfu on 08 September 2012 - 02:16 AM in General Nerf
Podcast
Enjoy and stick around for the next podcast.
#321310 Modification and Paintjob Pictures
Posted by hoongfu on 01 September 2012 - 10:54 PM in Modifications
And look what I did immediately after. Its called "Plan B? How about Plan 'N' ".
And then what Koree did to what I did.
#320814 Modification and Paintjob Pictures
Posted by hoongfu on 21 August 2012 - 11:10 PM in Modifications
Obligatory U3 Pose featuring a brass stub in PETG plugged Panther, new hinge style DCIT, Magpul angled fore grip on a McNumbers RBP.
Supah Special Charlie's Angels pose with the same DCIT and 2 panthers modded the same as the previously mentioned one supah clean, supah nice.
#320457 How do you browse the forums?
Posted by hoongfu on 14 August 2012 - 04:26 PM in Site Feedback
#320295 Magnetic Holsters for Nitefinders and other small blasters
Posted by hoongfu on 10 August 2012 - 12:35 PM in Modifications
You would need more magnets to achieve the same strength as the big ones but I think it would be stronger overall. I actually bought those and compared them to the circular ones on my NF. They are a bit smaller but I think they will still be useful. Next time I need more magnets Im going for the bigger ones so I can attempt to magnetize bigger stuff, like the DCIT.Would these be big enough?
#320289 Magnetic Holsters for Nitefinders and other small blasters
Posted by hoongfu on 10 August 2012 - 11:18 AM in Modifications
This would also be really great for HvZ instead of making integrations.
That is a great idea. You could also have custom integrations that are more forgiving if you mess up and can be adapted easier to each mission.
Time to magnetize my jolts and SSPBs!
#320284 Magnetic Holsters for Nitefinders and other small blasters
Posted by hoongfu on 10 August 2012 - 09:09 AM in Modifications
I used the hard drive magnets on some blasters a few years ago to allow them to hang from a sheet of steel that I screwed to the wall in my son's room. FYI, Magstrikes just slide all the way to the edge and fall on the floor. Even with three massive (1"x0.5") magnets. I imagine it would be similar on clothing.
You clearly need more magnets! On the serious side did you use 3.5" HD magnets or 2.5" HD magnets (desktop or laptop basically) And modern HD magnets are SUPER weak compared to old school ones.
How far away do you have to keep those from phones/credit cards/etc.?
I normally keep my valuables in the front pockets on my vest.
Protip: A flat surface with little to no slack in the fabric makes a better holster area. The more movement the holster is allowed the less secure the blaster is.
#320268 Magnetic Holsters for Nitefinders and other small blasters
Posted by hoongfu on 09 August 2012 - 11:51 PM in Modifications
#320246 Magnetic Holsters for Nitefinders and other small blasters
Posted by hoongfu on 09 August 2012 - 08:11 PM in Modifications
Btw I'm wearing the black shorts in the picture.
#320019 Creating a NIC Biography
Posted by hoongfu on 06 August 2012 - 09:33 AM in Off Topic
Other items that should be investigated: Mag7, Four horsemen, Sex Dwarves, Canadians, Rainbow Clan, Captain Slug, Stefan (or whatever the username of the guy who invented the stefan), Rise/fall/and more recent resurgence of NJ wars, the SNAP, Rainbow catch, +bow, and Bow powered blasters.
#319807 NJW 8.5
Posted by hoongfu on 03 August 2012 - 01:40 PM in General Nerf
I have perfected the way of the rocket.Clearly the best way to cart around rockets.
#319732 NJW 8.5
Posted by hoongfu on 02 August 2012 - 09:42 PM in General Nerf
MY Rockets!That's not fair you did have Hero and his shopping bag of rockets.
Man, I'm in the video and Im on my cellphone trying to figure out how to record on my gopro lol.
#319193 Nerf Glossary/Jargon File
Posted by hoongfu on 25 July 2012 - 01:48 PM in General Nerf
OPRV (Over Pressure Release Valve) - Found in most airguns, it releases excess air preventing the air from getting into the tank which potentially damages the tank over time and could cause the tank to rupture.
Checkvalve - a valve that allows air of a certain pressure in one direction only, commonly used in airguns and Ryan McNumbers rainbow pumps to prevent vacuum loading
Ryan McNumbers - Ryan201821
#K or AT#K (2,3,4) - AirTech 2000,3000,4000 respectively. Turreted airguns. 2k being the smallest with a manual rotation mech. 3k being the viewed as the best because of the dump valve size and has an auto rotation mechanism. 4k has the biggest turret and tank but supposedly the dump valve limits the ranges and it also has an auto rotation mechanism.
PAS (Pump Action Shotgun ) - An Ertl brand ball blaster that is adapted to shoot stefans
RFDG / RFSG (Rapid Fire Dart / Shot Gun) - An Ertl brand blaster with a 12 shot turret that shoots megas stock. Most famously used by Forsaken_Angel24 for the Doomsayer mod.
~Updated to reflect proper wording thanks to Langley & Beaver
#319170 Hopper / RSCB Clip
Posted by hoongfu on 25 July 2012 - 08:38 AM in Darts and Barrels
#318566 NJW8.5
Posted by hoongfu on 16 July 2012 - 09:34 AM in Nerf Wars
I heard the last field was an "ocean". But I do remember the swamp in the middle of the field after it rained, I ran straight through it during the VIP rounds to flank you guys.Yeah, after an entire month of grassy fields with moderately sized evenly distributed trees, it will be nice to get back to a muddy field with moderately sized evenly distributed trees.
Looking forward to this. I promise I'll get the squeek out of my gun and the sand out of my vagina for this one.
Oh, and to the potential League players, bring you a-game, the captains are watching.
I will definitely do my worst so I can rig the system. Friendly fire ftw! /sarcasm
#317639 Apocalypse 2012
Posted by hoongfu on 28 June 2012 - 09:40 AM in Nerf Wars
Double Post!
Quick note about Sceptors since it seems like a ton of people are modding them like right this instant: I have 2 requirements for Sceptors at Apoc:
1.) Aside from the barrel mod and ergonomic changes to the pump handle, they must be bone stock
2.) Do something to that airtank cosmetically to make it look less like a paintball gun. This must be cosmetic only. Just throw some orange duct tape on there or something.
More info about blaster restrictions will be coming soon, but I can boil it down for you right now: if you want to be the guy at apoc who's gun shoots farther than everyone else's, stay the fuck home.
A few of us are discussing on BookFace about tank relocation (NOT replacement). Where do the rules stand on that? I like to assume that since its not mentioned explicitly that its legal, but the "bone stock" also could ban tank relocation as well.
#316989 NJW8 - The APOC pregame
Posted by hoongfu on 14 June 2012 - 11:32 PM in Nerf Wars
This sounds like classic nerf mode (something Koree keeps telling me about). I am totally down for this. Would breeches be allowed as well?I'm considering doing a 2-barrel, pullback Speed loader round or two plus objectives based on that. No pump action, no air guns. Anything that can hit 90+ with a speed loader would probably be best.
Would anyone be apposed to this?
#316939 Modification and Paintjob Pictures
Posted by hoongfu on 12 June 2012 - 08:36 PM in Modifications
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