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There have been 249 items by Starbuck (Search limited from 13-May 97)
#52682 My Mounted Machine Gun
Posted by Starbuck on 17 April 2005 - 12:49 PM in Modifications
#52027 My Mounted Machine Gun
Posted by Starbuck on 08 April 2005 - 10:58 PM in Modifications
Greek Assassin... I found an old Army net in the base that I've made provisions for. I put two dowel rods on the tripod and stretched the net between them. I tried cardboard, but it exposes your torso. The net protects your entire upper body. I'll post the pics of it tomorrow.
#71643 Tanks
Posted by Starbuck on 25 January 2006 - 03:33 PM in General Nerf
Drop the boxes before someone replicates my rifle and drops you.
#73646 Rushing Weapons
Posted by Starbuck on 20 February 2006 - 12:08 AM in General Nerf
The Artemis Arms MG-RzB and MG-RzB Mk. 2
Click above for more info.
#81572 Revival!
Posted by Starbuck on 09 May 2006 - 04:17 PM in General Nerf
The loading and stuff is being drawn up. I'm not entirely sure as of this moment how it will work, but I gurantee something is being worked on.
The mods will be available to guns it applies to.
The damage will depend upon what type of dart hits you. Megas obviously do more damage, yet have less range whereas micros fly forever, but pack a smaller punch. As far as one shot one kill, that would be rediculous in my opinion.
All weapons will have a specific ammo type.
The sounds aren't even on the drawing board yet.
I'm glad to see you all have taken a keen interest in this. I'll keep you posted.
#69822 The Luger
Posted by Starbuck on 24 December 2005 - 09:26 PM in Modifications
#69830 The Luger
Posted by Starbuck on 24 December 2005 - 11:37 PM in Modifications
Well, obviously this would be ideal, however not possible. There are parts and such that are held by the tape and that mere glue and paint could not hide/hold. Not until I introduce my second model Luge (a work in progress; I plan to build a modular Luger) will that be done. This was basically a prototype/ one of a kind replica.Also, if possible, cut down on all that electrical tape on the barrel. If the upper were metallic and cleaner, it would be BEAUTIFUL.
Still, that's a fine looking nerf gun.
#55677 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 26 May 2005 - 02:18 PM in Modifications
First, I was given a Tech Target gun to fool around with. I looked on the web to see what mods I could find, but most required cutting and Dremeling, so I decided against that because it took a lot of time. First, I quickly opened it up removed all of the air restrictors. I took the stock barrel and hammered in a piece of 1/2 inch CPVC the length of the barrel and hot glued the barrel to the plunger tube. I just took a mallet and drive it in. The whole mod took about 5 minutes. The TTG's owner was quite happy with it. It fires out at about 75+ feet with a long of 82 feet.
Next is my personal sidearm. I recently accquired a DT3 Battle Pistol form Flamebo. He had done a wonderful job modding it, and I was quite happy with it. I took the liberty to reglue the brass coupler he had put in there. I also made a new barrel for it. I took 5/8 inch PVC and nested 1/2 inch CPVC in it and glued the new barrel into the brass coupler. Then, I replaced the old spring with a larger Sharpshooter 2 spring. I was very surprised to see it fire a stock micro 80 feet the first shot. The average distance was 83.6 feet with a long of 87 feet. The accuracy testing proved excellent. At 45 feet, I hit a 1.5'x1.5' target 15 out of 15 times.
I was fooling around with an Electric Eel and found it to be "unmoddable" since the screws had an odd triangular shaped head. Just to be stupid, I taped in some 1/2 inch CPVC into the clip. I put in some micros and was pleasantly surprised. I took it outside to see it fire micros at 63 feet consistently.
Now here is the real beauty. I had mounted a Razorbeast on a tripod for defense. It works really well, but as most of you can tell, mobility is none. So, since I have two Razorbeasts, I decided to make the other one a practical mobile heavy machine gun. I took an old box and fashioned it into a smaller box that was big enough to hold about a 50 found belt. I glued on dowel rods to the side. I then mounted 1.5 inch CPVC sections under the Razorbeast where the dowel rods would be placed. Then I loaded up a 50 found belt and slid on the ammo box. I cranked out fifty fast shots. I was well pleased, but... there's always something more to be done. Getting the idea from the Electric Eel clip, I cut 2.5 inch sections of CPVC and wrapped 2 layers of electrical tape around them and hammered them down into the individual sections of my Razorbeast chain to enable it to fire micros. I did this for all 200 sections of my Razorbeast belts. I loaded it all up and took it outside. I cranked out 100 shots and was in awe to see stock micros fire 65+ feet! The box allows for greater mobility with more firepower than before.
The original mounted Razorbeast.
A top view of the Razorbeast.
A side view.
The CPVC box mounting on the bottom of the Razorbeast.
A view from above of sections of belt with CPVC inserts.
I believe now with my modifications, the Razorbeast is finally a practical weapon on today's Nerf battelfield.
I'm sure someone has done the CPVC insertion modifiaction with chain before, but I've never seen it posted. It you have any questions, feel free to ask me or PM me. Hope you all enjoy!
#81543 Revival!
Posted by Starbuck on 08 May 2006 - 10:13 PM in General Nerf
I'm thinking of the old Nerf Arena Blast days and when I was admin at Nerf Online. I'm thinking of how great that game was and it hits me... does it still have players? A quick yahoo search brings up a small community of maybe 50 players still playing it. Then an idea... what about a mod for it? Update the graphics, new gun models, sound, bleh, bleh...
I talked to my buddy, and he's already started on it. He said something about using the Source engine that was used with CS:S, HL2, and DoD:S. I've already drawn up the weapons:
Pistols
Nite Finder (Glock)
Tech Target (H&K USP)
Lock N' Load (Sig Compact)
Sharpshooter 2 (IMI Desert Eagle)
Dual Mavericks (Beretta 92s)
Automatics
Wildfire/Rapid Fire 20 (Fabrique Nationale P90)
Power Clip (Steyr TMP and Ingram Mac 10)
Razorbeast (Fabrique Nationale M249)
Chainblazer (H&K Mp5)
Arrowstorm (H&K UMP45)
Rifles
AirTech 3000 (Famas F1)
Bolstsniper's F.A.R. (Colt M4A1 (duh!))
Sawtooth (IMI Galil)
Starbuck/Noid's T-26 Carbine (Avtomat Kalashnikova 47)
AirTech 2000 (Steyr AUG)
SuperMaxx 500 (Sig SG552 Commando)
Crossbow with magazine (H&K G3)
Big Bad Bow with tube magazine (Sig SG550)
SuperMaxx 5000 (Steyr Scout)
Artemis Arms Mountain Rifle/Titan (Accuracy International AWM)
Upgrades and ammo
Brass and CPVC barrels
Micro Stefans
Mega Stefans
It's a lot, but this is all in the works. I'm looking for model makers and skinners. Two of us can't do this together. If anyone is interested, please contact me. Thanks.
#69758 The Luger
Posted by Starbuck on 23 December 2005 - 03:31 PM in Modifications
#69744 The Luger
Posted by Starbuck on 22 December 2005 - 11:50 PM in Modifications
It's a close-up of the grips and screws.
Piney, as I'm sure you know, the Rugers were modelled after the Lugers/Nambus. I have an AMT version of the Ruger .22. I love that thing!
It does look incredibly close to a real gun. If one wanted to take it into public, an orange end cap would have to be applied.
The driving force behind this replica is my passion for military weaponry. I don't have $2500 to lay down for an original Naval Artillery Luger. I just laid down $600 for a C96 Mauser and $300 for a 30-40 Krag carbine.
Thank you for your compliments.
#69723 The Luger
Posted by Starbuck on 22 December 2005 - 08:55 PM in Modifications
The P-08 Long barrel "Artillery" Luger was intended for the crews of German artillery and Naval officers during World War 1. It had an incredible 8 inch barrel and was very sleek for its time (and still is!).
So, I printed off pictures of Lugers and went AWOL in my basement and produced this pistol. For your conveniece I've put pictures of real Lugers under mine for comparison purposes.
This one of a kind replica was made using a hodge podge of parts. I used my Boomstick (formerly an Autogrip), a SuperMaxx250, and other random parts and springs.
As you can see, friends, I've spent much time time on the details of this pistol. The sights are as close as I can get them. I used the back sight off of an old BB rifle to simulate the adjustable sight of the original. The front sight is crafted after the original. The grips were hand crafted from walnut wood and stained with Minwax walnut stain. You can't see it in the picture, but beneath the grips, I put in screws to hold the grips, just like the original.
The barrel is a whopping 8 inches long, just like the original. As a matter of fact, the whole pistol is on a nearly 1:1 ratio of the original!
It's not all for looks, folks. It's a fully functional sidearm. Since the pistol was constructed of my Autogrip Boomstick, the ranges are as follow:
Long: 85'
Short: 74'
Avg: 79.3’
This is the first weapon in a line of real life weapons I will be recreating here in the coming months. As always, questions and comments are welocme. I hope you've enjoyed another Starbuck/Noid creation!
#69846 The Luger
Posted by Starbuck on 25 December 2005 - 08:01 PM in Modifications
I drove a pin through the SM250 grips and installed a trigger. On the trigger is a flat piece of metal that pushes against a rod that in turn pushes against the trigger on the AutoGrip tube. It's really a quite simple design. Hope that helps.
#55764 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 27 May 2005 - 10:30 AM in Modifications
#55934 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 29 May 2005 - 09:22 AM in Modifications
#55917 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 28 May 2005 - 11:06 PM in Modifications
#55833 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 28 May 2005 - 07:58 AM in Modifications
Yes, I think it is possible, but it would take a lot of work. You'd have to negotiate a lot of things. However, I think it can be done. I won't have to worry about that, though. I'd be glad to help anyone who is willing to try.Do you think it would be possible to make your own PVC chainss?
#55750 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 27 May 2005 - 12:18 AM in Modifications
#82047 Revival!
Posted by Starbuck on 18 May 2006 - 11:59 PM in General Nerf
As of right now, we're working on the models. I've had school work and I'm going to the state track meet next week to throw discus, but I've managed to start modeling pistols. No textures yet.
I'm thinking right now, that this is going to start out as a gun skin pack for CS:S to whet everyone's appetite, but as I get going, we'll start our own scripting. I found a hold out of about 50 original NAB players from when I was big into the game and they're psyched and are ready to help.
To answer questions:
Are you going to put the game on a site so everyone online can play it if you make it?
Yes, once we're done, I'll upload it to the Artemis Arms website once both are complete and it'll be on there for all to enjoy.
Oh, and yeah, the Supermaxx 1500 makes more sense. But then again, it doesn't: it's effectivley the same gun as the AT2K, but they're both included? I kinda though redundancy would be bad. Like putting in a Larami Supermaxx 2000, and putting in a Nerf Supermaxx 5000: basically the same gun.
Well, in a CS:S sense, the Steyr AUG and the Sig 552 Commando is pretty much the same gun, aye? They both are full auto and they have zoome capabilities. Well, the SM1500 and the AT2k are two different guns with similar qualities, range and several shots. I was just trying to get the details right in this rough draft.
Thanks for the interest. Look for more updates and pictures of model rendering soon!
#55707 Machine Gun, Part 2... And Other Mods
Posted by Starbuck on 26 May 2005 - 06:41 PM in Modifications
#69777 The Luger
Posted by Starbuck on 23 December 2005 - 09:56 PM in Modifications
#72157 Sawtooth Mod: Big Clip
Posted by Starbuck on 02 February 2006 - 07:03 PM in Modifications
I've done this with two clips before, I felt three was somewhat cumbersome. Might I suggest a Monoblast(shot?) spring for the Sawtooth. That's what I did with mine and it gets much better ranges and adds some surprising zip. Again, well done.
#69765 The Luger
Posted by Starbuck on 23 December 2005 - 08:05 PM in Modifications
It's not supposed to be the real McCoy, but close. It's my interpreation of a Luger done Nerf style. The grips are skinnier than a real Luger's because I used a SM250 frame. I said it's nearly on a 1:1 ratio.Looks great, my only comment really is that your handle looks a little skinny compared to the real thing... From what I remember from seeing one (I've got to look and hold one) Maybe its just me...
Anyway looks awesome
#73750 Can Any One Tell Me What Gun This Is?
Posted by Starbuck on 20 February 2006 - 11:19 PM in General Nerf
Tech Target
Myself and many others have found this mod to be very simple and very effective.
#59025 Magnum Pistol (100 Feet)
Posted by Starbuck on 10 July 2005 - 02:50 PM in Modifications
Weapon: Original name unknown; Kilroy Mangum (released 1995)
Ammunition: 1.5" 3/0 weighted Stephans
Wind: None
Angle fired from: Flat
Height of gun when fire: 5'5.5"
Terrain fired upon: Flat; grass
Range (Not rounded)
Long: 115' 4.5"
Short: 99' 8.75"
Average: 104.6 feet
All those numbers are pretty beast for a pistol. I now officially declare the Magnum ready for active service. Hope you all have enjoyed it. 8)
#58899 Magnum Pistol (100 Feet)
Posted by Starbuck on 08 July 2005 - 04:09 PM in Modifications
Ompa, the plunger tube is larger than that of a NF. The NF tube is 4 inches, while this one in 5.25 inches long. The plunger is 1.75 inches longer than a NFs.
Flamebo, I will take a pic right now for size reference. And no, I don't have any Stephans here at the hous. We had a war a couple days ago so all my good ammo is at a friend's house.
#58894 Magnum Pistol (100 Feet)
Posted by Starbuck on 08 July 2005 - 03:54 PM in Modifications
The other day, I was digging in my closet and found an old water gun. It is special because it is the only spring powered water gun I have ever seen. I can't remember the name and the sticker on the side has since worn off, but I'm sure someone on here knows the name of the gun. I do know for a fact that it was released in 1995. Anyway, I cocked it and pulled the trigger. I was very surprised to hear the massive bark produced by the gun. I immediately thought this had potential. I took it downstairs and dissassembled the weapon.
This is the gun as I found it in my closet.
Here are the inernals minus the water tank on top. Notice the similarites between it and conventional Nerf spring pistols.
Now here is why this weapon is an oddity. Notice the double springs. I have never seen this in a stock weapon before. I took off the springs and replaced them with springs from a couple of my broken Sharpshooter 2s (new springs not pictured).
Here is the plunger tube. I cut off the nozzle on the tube and Dremeled out a hole big enough for 1/2" CPVC to fit through and hot glued it back to the plunger tube. I then put electrical tape over the hot glued portion to strengthen the hold.
On top of the plunger tube is where the water tank connected. I simply plugged it up with hot glue to prevent air from leaking out.
I added a sight to the top of the gun once I had reassembled it. The sight is a piece off of a garage door opener. I have to clue as to what the piece is, but it looks like a sight and functions well as one.
And here, friends, is the finished product, the "Kilroy Mangum" loser pistol.
I had originally started to put rubber bands on it, but I took off the surgical rubber on my DT3BP and put it on the Magnum. I headed out to my backyard with two friends to test the range and accuracy. Here is the official data as taken by myself and two others:
Weapon: Original name unknown; Kilroy Mangum (released 1995)
Method fire: Spring (double)
Number of shots: 1
Modification: Yes; new back spring, surgical rubber, CPVC barrel
Ammunition: Stock red Airjet Micro Darts
Wind: None
Angle fired from: Flat
Height of gun when fire: 5'5.5"
Terrain fired upon: Flat; grass
Range in feet, rounded to nearest foot
1. 92
2. 96
3. 96
4. 98
5. 91
6. 89
7. 93
8. 92
9. 97
10. 96
11. 99
12. 101 feet, 3.5 inches (Measurment not rounded due to being over 100 feet)
13. 98
14. 99
15. 96
Total Sum= 1433
1433/15=95.53
Average range: 95.53 feet average per shot
Accuracy
Distance: 45'
Target size: 1.5'x1.5'
1. Hit
2. Hit
3. Hit
4. Hit
5. Hit
6. Hit
7. Hit
8. Hit
9. Hit
10. Hit
11. Hit
12. Hit
13. Hit
14. Hit
15. Hit
15 out of 15 hit
Accuracy: 100%
It is the first pistol I know of that has hit over 100 feet flat. I didn't think it was possible until now. I'm sure many of you will find it hard to believe. If you have any questions, please feel free me to ask or PM me. I hope you have enjoyed another Starbuck modification.
#58902 Magnum Pistol (100 Feet)
Posted by Starbuck on 08 July 2005 - 04:25 PM in Modifications
The Mag and a Nite Finder
The Mag and a Lock n' Load.
The Mag and my DT3 Battle Pistol.
The Mag and a couple SSIIs.
#58935 Magnum Pistol (100 Feet)
Posted by Starbuck on 09 July 2005 - 12:41 AM in Modifications
Janga, you're right... I've modded three or four water guns into fine Nerf weapons.
And if anyone knows the name of this water gun, please tell me. I'd love to know. It was made by Fantasy Ltd in 1995.
#59040 Magnum Pistol (100 Feet)
Posted by Starbuck on 10 July 2005 - 06:18 PM in Modifications
I have huge hands, so it's no problem for me to wield that thing around. The Mag is pretty nifty, but I still use my modded DT3.This reminds me of the Ura-Kai Two Towers Crossbow. A little unwieldy one handed but with those ranges it might as well be your primary, unless of course you still favor that cpvc Tech Target
#58989 Magnum Pistol (100 Feet)
Posted by Starbuck on 09 July 2005 - 11:18 PM in Modifications
#72527 Need Expert Advice On Some Important (to Me) Mods
Posted by Starbuck on 06 February 2006 - 06:20 PM in Modifications
#59883 Rubber Bands And Ranges (or Other Stretchy Things)
Posted by Starbuck on 22 July 2005 - 12:27 PM in General Nerf
Yes, I've had plungers start to warp up on me, but this can be corrected by soaking in hot water and putting into a vise. A way to prevent warping is to remove the bands when you're not using the gun.
I test all my guns with banding. However, I denote all the mods performed on a gun whn I post a write up.
#70196 Overall Gun
Posted by Starbuck on 31 December 2005 - 04:28 PM in General Nerf
#70187 Overall Gun
Posted by Starbuck on 31 December 2005 - 05:07 AM in General Nerf
Even happier place... or on a beach with me gal...
#69199 Nerf Online
Posted by Starbuck on 14 December 2005 - 12:05 PM in General Nerf
#60072 Favortie Sm/larami Gun
Posted by Starbuck on 24 July 2005 - 02:27 PM in General Nerf
#56518 Ttg Mod
Posted by Starbuck on 04 June 2005 - 12:13 AM in Modifications
#56554 Ttg Mod
Posted by Starbuck on 04 June 2005 - 01:48 PM in Modifications
1. I am 6'5"
2. When I shoot the pistol, it is 5 feet, 5.5 inches from the ground
3. I'm using different types of weights. The dart that went 78.7 feet was probably either the BB sized sinker or 3/0 sized. (hard to tell what weight is being used once it is glued in and all the darts thrown together)
4. I measure my ranges on a flat piece of land, marked out to 100 feet with spray painted lines with 20 feet increments
5. Darts usually don't skip on grass, so no skip measurements
I'm sure some people won't get the same ranges as me. I was simply giving the data I collected after some testing. I recieved some feedback from people and they say that they get close to, if not the same ranges I do. My ranges are never inflated. I'm here to provide quality modifications, not bullshit.
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